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twent1nq

Ukraine
Streamer

LIVE 27 watching now166 followers 24 streams in 30 days 16 avg. viewers

154 matches tracked 61 matches in 30 days
ELO ▲ 62
1,363
30-day peak: 1,426
Rank EU
#811,483
Ukraine #36,672 in Ukraine

How does twent1nq play?

Rating 0.99 (from 126 matches) K/R 0.70 ADR 75.4 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 126 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 48%−1 pp · Ø 49% better than 32%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 25%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 53%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (46%).

Headshot rate 59%+13 pp · Ø 46% better than 97%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.95−0.03 · Ø 0.98 better than 34%
Pistol kills per match 2.1
Knife kills 1 in 154 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (12.9%).

2K rounds 14.1%+1.2 pp · Ø 12.9% better than 76%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 34%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 21x 4K, 3 aces in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.26).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 31%
Enemies flashed per round 0.05−0.21 · Ø 0.26 better than 2%
Deaths per round 74%+1 pp · Ø 73% better than 33%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.13, Rating +0.16, ADR +11.9, Headshots +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −4 pp, ELO −188

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: October 2026 with 0.76. Last 3 months: 0.73 (at the start 0.60). Just above the average (0.71).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −154 ELO
43 matches · 42% win rate
Between 12:00 and 18:00 −127 ELO, win rate 35%
On Mondays −180 ELO, win rate 26%

twent1nq loses the most ELO on Mirage: −154 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 39 · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Highest rating in a match: 2.48 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
42% better than 19%
0.67 better than 24%
73.7 better than 19%
0.94 better than 27%
43% of 145 duels better than 14%
37% of 19 situations better than 47%
Dust 234
50% right on the average
0.68 better than 32%
73.6 better than 23%
1.01 better than 53%
48% of 96 duels better than 37%
56% of 16 situations better than 90%
Ancient20
45% better than 32%
0.71 right on the average
72.0 better than 15%
0.98 better than 48%
51% of 57 duels better than 57%
40% of 15 situations better than 53%
Anubis19
37% better than 10%
0.77 better than 74%
83.5 better than 70%
1.12 better than 85%
51% of 74 duels better than 58%
14% of 14 situations better than 7%
Inferno18
50% right on the average
0.71 right on the average
77.0 better than 43%
0.96 better than 41%
60% of 60 duels better than 89%
20% of 10 situations better than 12%
Nuke12
42% -
0.65 -
70.0 -
0.91-
48% of 44 duels -
0% of 5 situations -
Cache8
50% -
0.79 -
82.6 -
1.11-
35% of 34 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How twent1nq plays

Across 154 matches twent1nq averages K/R 0.70 and ADR 75.4; the rating across the 126 rated matches is 0.99. Biggest strength: Headshot rate at 59%, better than 97% of level 7 players. Most room to improve: Clutch 1v1 won at 33%, better than only 25% of level 7 players. Averages 15.7 kills per match with 59% headshots. The strongest map is Dust 2 with a 50% win rate in 34 matches. In 42 of 126 matches the rating was 1.10 or higher (33%), in 55 it was below 0.90. In 126 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: October 2026 at 1.05. twent1nq loses the most ELO on Mirage (−154 ELO, win rate 42%). Things go best on Dust 2 (+106 ELO, win rate 50%). Match no. 3 of the day goes best: 50% win rate, +97 ELO. Improved over the last three months: K/R +0.13, Rating +0.16, ADR +11.9, Headshots +4 pp. Got weaker: Win rate −4 pp, ELO −188. Last 30 days: 61 matches, win rate 49%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.