tututitatatu

South Korea
Moderator Streamer Player Viewer

463 followers 1 stream in 30 days 2 avg. viewers last live on Nov 5, 2026

73 matches tracked 69 matches in 30 days
ELO ▼ 102
875
30-day peak: 1,007
Rank EU
#1,519,321
South Korea #12,482 in South Korea

How does tututitatatu play?

Rating 1.07 K/R 0.76 ADR 77.3 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 73 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 30% weak 0.75 to 0.89 8% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average. More 1v1 and 1v2 wins than the level 3 average.
AWPerClutcher
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 3

Compared with 592 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so well above the average (47%).

Rounds with first kill 8%−1 pp · Ø 9% better than 32%
Opening duels won 53%+6 pp · Ø 47% better than 89%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 46%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 37%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.93).

Headshot rate 41%+1 pp · Ø 40% better than 47%
AWP share of kills 22%+11 pp · Ø 11% better than 89%
K/D 1.09+0.16 · Ø 0.93 better than 96%
Pistol kills per match 4.8
Knife kills 1 in 73 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so well above the average (3.4%).

2K rounds 13.9%+1.8 pp · Ø 12.1% better than 87%
3K rounds 4.4%+1.0 pp · Ø 3.4% better than 89%
MVPs per match 2.1+0.1 · Ø 2.0 better than 69%
4Ks and aces 13x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

0.70 enemies flashed per round and so well above the average (0.22).

Utility hit rate 31%−2 pp · Ø 33% better than 40%
Utility damage per round 2.5−1.0 · Ø 3.5 better than 27%
Enemies flashed per round 0.70+0.48 · Ø 0.22 better than 99%
Deaths per round 70%−4 pp · Ø 74% better than 89%

Progress

One value per month, dashed line is the level 3 average
Whether tututitatatu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 72 matches, all from the last 3 months.

Kills per round (K/R)

0.79
OctNov

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −329 ELO
28 matches · 25% win rate
On Dust 2 −142 ELO
21 matches · 38% win rate

tututitatatu loses the most ELO in match 1 of the day: −329 ELO, 25% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 1.84 · Dust 2
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
38% better than 14%
0.73 better than 78%
73.9 better than 43%
1.05 better than 87%
47% of 59 duels better than 47%
28% of 18 situations better than 27%
Mirage20
55% better than 70%
0.75 better than 78%
76.0 better than 49%
1.07 better than 86%
52% of 69 duels better than 73%
50% of 20 situations better than 82%
Anubis12
58% -
0.84 -
86.1 -
1.12-
56% of 41 duels -
25% of 16 situations -
Inferno6
50% -
0.79 -
79.3 -
1.09-
61% of 28 duels -
67% of 6 situations -
Nuke6
33% -
0.78 -
76.1 -
1.11-
46% of 28 duels -
0% of 1 situations -
Ancient5
40% -
0.69 -
71.7 -
1.00-
83% of 6 duels -
0% of 2 situations -
Cache3
0% -
0.79 -
81.7 -
1.03-
55% of 11 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tututitatatu plays

Across 73 matches tututitatatu averages K/R 0.76, ADR 77.3 and a rating of 1.07. Biggest strength: K/D at 1.09, better than 96% of level 3 players. Averages 16.6 kills per match with 41% headshots. The strongest map is Anubis with a 58% win rate in 12 matches. In 31 of 73 matches the rating was 1.10 or higher (42%), in 20 it was below 0.90. In 72 matches with detailed stats: 13 4Ks and 1 ace. tututitatatu loses the most ELO in match 1 of the day (−329 ELO, win rate 25%). Things go best in match 2 of the day (+184 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +184 ELO. Last 30 days: 69 matches, win rate 43%, net ELO −130.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.