tudsoNN

Poland
Streamer
FACEIT verified 563 matches tracked 182 matches in 30 days Follow on Twitch
ELO ▲ 160
3,285
30-day peak: 3,674
Rank EU ▼ 823 places
#2,369 #131 in PL
30 days · before #1,546 · best #1,546

How does tudsoNN play?

Rating 1.16 (from 188 matches) K/R 0.82 ADR 82.5 from 563 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88% on level 10
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 77%
Rating spread from 188 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average.
AWPerMulti-kills
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (271 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 61%+10 pp better than 98%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 36%
Clutch 1v2 won 18%−3 pp better than 27%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 31%+20 pp better than 96%
K/D 1.19+0.16 better than 89%
Pistol kills per match 3.3 from the last 560
Knife kills 6 in 560 matches

Impact

Average
Damage and big rounds
Rounds with 2K 15.3%+2.0 pp better than 88%
Rounds with 3K 4.6%+0.5 pp better than 70%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 65x 4K, 8 aces in 271 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 25%
Utility damage per round 3.3−0.8 better than 29%
Enemies flashed per round 0.25−0.05 better than 38%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.82, ADR at 83.1, Headshots at 50%, ELO at 3,285
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.81
AprMayJunJulAugSepOct

Best month: June 2026 with 0.86. Last 3 months: 0.82 (at the start 0.83).

Patterns

From the last 560 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −436 ELO
102 matches · 43% wins
On Cache −165 ELO
27 matches · 37% wins
Between 18:00 and 24:00 −309 ELO, win rate 47%
On Sundays −202 ELO, win rate 47%

tudsoNN loses the most ELO on Dust 2: −436 ELO, 43% wins

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Nuke
  2. Highest rating in a match: 2.40 · Anubis
  3. Most kills in a match: 44 · Anubis

Maps in detail

from the last 560 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage167
54% better than 58%
0.81 better than 78%
81.4 better than 52%
1.12 better than 76%
62% of 577 duels better than 95%
43% of 86 situations better than 65%
Dust 2102
43% better than 19%
0.79 better than 73%
81.2 better than 52%
1.06-
55% of 258 duels better than 70%
42% of 33 situations better than 61%
Ancient92
55% better than 58%
0.80 better than 75%
80.0 better than 42%
1.11 better than 72%
59% of 241 duels better than 87%
28% of 54 situations better than 27%
Anubis85
49% better than 37%
0.85 better than 89%
85.8 better than 74%
1.28 better than 95%
62% of 253 duels better than 94%
48% of 42 situations better than 72%
Nuke81
67% better than 85%
0.83 better than 76%
84.7 better than 59%
1.22-
69% of 280 duels better than 99%
41% of 49 situations better than 53%
Cache27
37% -
0.86 -
87.1 -
1.23-
49% of 124 duels -
36% of 14 situations -
Overpass5
0% -
0.72 -
76.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How tudsoNN plays

Across 563 matches tudsoNN averages K/R 0.82 and ADR 82.5; the rating across the 188 rated matches is 1.16. Biggest strength: Opening duels won at 61%. That is better than 98% of players on level 10. Most room to improve: Utility with impact at 31%. That is better than only 25% of players on level 10. On average 18.0 kills per match, 49% of them headshots. The strongest map is Nuke with a 67% win rate in 81 matches. In 103 of 188 matches the rating was 1.10 or higher (55%), in 43 it was below 0.90. In 271 matches with detailed stats: 65 4Ks and 8 aces. Best month by rating: September 2026 at 1.19. tudsoNN loses the most ELO on Dust 2 (−436 ELO, win rate 43%). Things go best on Nuke (+562 ELO, win rate 67%). Improved over the last three months: Win rate +4 pp. Unchanged in recent months: K/R at 0.82, ADR at 83.1, Headshots at 50%, ELO at 3,285. Last 30 days: 182 matches, win rate 54%, ELO balance +93.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.