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travis_pronet

Brazil
Streamer

125 followers 2 streams in 30 days 3 avg. viewers last live on Nov 14, 2026

512 matches tracked 138 matches in 30 days
ELO ▼ 26
2,067
30-day peak: 2,304
Rank SA ▼ 1,518 places
#5,663
Brazil #4,441 in Brazil
30 days · prev. #4,145 · best #2,983

How does travis_pronet play?

Rating 1.03 K/R 0.75 ADR 81.7 from 512 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 512 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (490 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (50%).

Headshot rate 40%−10 pp · Ø 50% better than 9%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.7
Knife kills 8 in 512 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so just above the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 51%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 76x 4K, 3 aces in 490 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 64%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 43%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether travis_pronet is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 373 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.79
FebMarAprMayJunJulAugSepOctNov

Best month: July 2026 with 0.92.

Patterns

From the last 512 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −316 ELO
123 matches · 46% win rate
On Cache −181 ELO
28 matches · 29% win rate
On Tuesdays −74 ELO, win rate 44%

travis_pronet loses the most ELO on Dust 2: −316 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Cache
  2. Highest rating in a match: 2.43 · Mirage
  3. Reached level 10 · Mirage
  4. Most kills in a match: 38 · Mirage
  5. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 512 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage215
50% better than 43%
0.75 better than 55%
81.7 better than 56%
1.04 better than 54%
55% of 1,022 duels better than 73%
28% of 137 situations better than 22%
Dust 2123
46% better than 30%
0.75 better than 57%
81.7 better than 56%
1.04 better than 53%
57% of 549 duels better than 80%
42% of 85 situations better than 61%
Ancient54
61% better than 80%
0.74 right on the average
85.7 better than 71%
1.00 better than 39%
54% of 255 duels better than 65%
29% of 35 situations better than 27%
Anubis40
50% right on the average
0.73 right on the average
78.5 better than 38%
1.02 better than 48%
52% of 179 duels better than 54%
52% of 23 situations better than 83%
Inferno38
66% better than 88%
0.78 better than 73%
86.0 better than 69%
1.12 better than 76%
56% of 178 duels better than 67%
30% of 20 situations better than 28%
Cache28
29% better than 2%
0.67 better than 20%
75.7 better than 22%
0.93 better than 17%
49% of 109 duels better than 32%
31% of 16 situations better than 30%
Nuke13
54% -
0.69 -
76.7 -
0.93-
64% of 44 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How travis_pronet plays

Across 512 matches travis_pronet averages K/R 0.75, ADR 81.7 and a rating of 1.03. Biggest strength: Opening duels won at 55%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 40% headshots. The strongest map is Inferno with a 66% win rate in 38 matches. In 202 of 512 matches the rating was 1.10 or higher (39%), in 186 it was below 0.90. In 490 matches with detailed stats: 76 4Ks and 3 aces. Best month by rating: July 2026 at 1.29. travis_pronet loses the most ELO on Dust 2 (−316 ELO, win rate 46%). Things go best on Ancient (+203 ELO, win rate 61%). Match no. 3 of the day goes best: 56% win rate, +95 ELO. Last 30 days: 138 matches, win rate 49%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.