tramvay_

Russia
Streamer Player

72 followers 2 streams in 30 days 3 avg. viewers last live on Nov 5, 2026

153 matches tracked
ELO ▲ 62
1,223
30-day peak: 1,223
Rank EU
#991,582
Russia #283,536 in Russia

How does tramvay_ play?

Rating 0.90 K/R 0.67 ADR 74.9 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 153 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 16% weak 0.75 to 0.89 24% very weak below 0.75 35%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

Level 6

Compared with 1,304 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 44%−5 pp · Ø 49% better than 12%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 76%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 13%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (45%).

Headshot rate 54%+9 pp · Ø 45% better than 92%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.89−0.07 · Ø 0.96 better than 16%
Pistol kills per match 2.4

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (12.8%).

2K rounds 11.5%−1.3 pp · Ø 12.8% better than 16%
3K rounds 3.0%−0.7 pp · Ø 3.7% better than 17%
MVPs per match 2.0−0.1 · Ø 2.1 better than 32%
4Ks and aces 22x 4K, 2 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.25).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 29%
Enemies flashed per round 0.04−0.21 · Ø 0.25 better than 2%
Deaths per round 76%+3 pp · Ø 73% better than 16%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
First kills +1 pp
= Stayed the same
K/R at 0.67, Rating at 0.90, ADR at 75.3, ELO at 1,204
▼ Got worse
Headshots −3 pp, Win rate −6 pp, Clutch 1v1 −28 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: October 2026 with 0.72. Last 3 months unchanged at 0.67. Slightly below the average (0.71).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −144 ELO
28 matches · 39% win rate
In match 2 of the day −75 ELO
28 matches · 43% win rate
Between 12:00 and 18:00 −156 ELO, win rate 37%
On Tuesdays −51 ELO, win rate 37%

tramvay_ loses the most ELO in match 1 of the day: −144 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Mirage
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 38 · Anubis
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
48% better than 45%
0.67 better than 25%
74.7 better than 27%
0.91 better than 19%
45% of 268 duels better than 25%
47% of 34 situations better than 76%
Anubis34
56% better than 66%
0.75 better than 65%
82.6 better than 68%
0.98 better than 47%
54% of 147 duels better than 68%
24% of 17 situations better than 18%
Dust 228
43% better than 24%
0.61 better than 8%
68.9 better than 7%
0.83 better than 6%
30% of 133 duels better than 1%
46% of 13 situations better than 77%
Inferno10
50% -
0.66 -
72.1 -
0.88-
44% of 63 duels -
67% of 6 situations -
Nuke9
67% -
0.71 -
75.8 -
0.97-
57% of 37 duels -
50% of 6 situations -
Ancient7
14% -
0.57 -
68.6 -
0.75-
41% of 37 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tramvay_ plays

Across 153 matches tramvay_ averages K/R 0.67, ADR 74.9 and a rating of 0.90. Biggest strength: Headshot rate at 54%, better than 92% of level 6 players. Most room to improve: Opening duels won at 44%, better than only 12% of level 6 players. Averages 15.2 kills per match with 54% headshots. The strongest map is Anubis with a 56% win rate in 34 matches. In 39 of 153 matches the rating was 1.10 or higher (25%), in 89 it was below 0.90. In 134 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: October 2026 at 0.97. tramvay_ loses the most ELO in match 1 of the day (−144 ELO, win rate 39%). Things go best on Mirage (+146 ELO, win rate 48%). From match no. 5 of the day on, things go best: 57% win rate, +124 ELO. Improved over the last three months: First kills +1 pp. Got weaker: Headshots −3 pp, Win rate −6 pp, Clutch 1v1 −28 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.90, ADR at 75.3, ELO at 1,204. Last 30 days: 4 matches, win rate 50%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.