tpwilkuu

Poland
Premium Streamer
151 matches tracked 26 matches in 30 days
ELO ▼ 54
761
30-day peak: 819
Rank EU
#1,706,972
Poland #140,449 in Poland

How does tpwilkuu play?

Rating 1.08 K/R 0.80 ADR 89.1 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 151 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 3 average. More first kills per match than the level 3 average. More damage per round than the level 3 average.
ClutcherEntryDamage
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Level 3

Compared with 495 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (9%).

Rounds with first kill 12%+3 pp · Ø 9% better than 87%
Opening duels won 48%−1 pp · Ø 49% better than 57%

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 43%+8 pp · Ø 35% better than 78%
Clutch 1v2 won 33%+13 pp · Ø 20% better than 98%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Strength
Where do the kills come from?

1.05 K/D and so clearly above the average (0.93).

Headshot rate 48%+7 pp · Ø 41% better than 84%
AWP share of kills 0%−11 pp · Ø 11% better than 3%
K/D 1.05+0.12 · Ø 0.93 better than 93%
Pistol kills per match 3.0
Knife kills 5 in 151 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (12.2%).

2K rounds 15.5%+3.3 pp · Ø 12.2% better than 99%
3K rounds 5.2%+1.8 pp · Ø 3.4% better than 98%
MVPs per match 2.6+0.6 · Ø 2.0 better than 98%
4Ks and aces 26x 4K, 2 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so well above the average (33%).

Utility hit rate 39%+6 pp · Ø 33% better than 85%
Utility damage per round 3.8+0.3 · Ø 3.5 better than 60%
Enemies flashed per round 0.13−0.09 · Ø 0.22 better than 23%
Deaths per round 76%+3 pp · Ø 73% better than 26%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
K/R +0.04, Rating +0.07, ELO +92, First kills +1 pp
= Stayed the same
ADR at 90.2, Win rate at 49%
▼ Got worse
Headshots −3 pp, Clutch 1v1 −15 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.82 (at the start 0.78). Well above the average (0.68).

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −173 ELO
50 matches · 36% win rate
In match 4 of the day −142 ELO
23 matches · 30% win rate
Between 18:00 and 24:00 −51 ELO, win rate 41%
On Fridays −187 ELO, win rate 30%

tpwilkuu loses the most ELO on Mirage: −173 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.05 · Dust 2
  4. Most kills in a match: 52 · Mirage

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 255
53% better than 69%
0.79 better than 93%
90.4 better than 98%
1.04 better than 81%
50% of 300 duels better than 65%
29% of 21 situations better than 28%
Mirage50
36% better than 10%
0.76 better than 85%
86.2 better than 93%
1.04 better than 83%
52% of 262 duels better than 75%
54% of 35 situations better than 88%
Ancient21
48% better than 48%
0.88 better than 99%
96.6 better than 99%
1.19 better than 98%
52% of 128 duels better than 76%
48% of 21 situations better than 73%
Nuke12
67% -
0.89 -
90.5 -
1.22-
46% of 68 duels -
30% of 10 situations -
Cache6
67% -
0.82 -
87.5 -
1.16-
35% of 23 duels -
-
Inferno6
33% -
0.71 -
76.1 -
0.88-
32% of 37 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tpwilkuu plays

Across 151 matches tpwilkuu averages K/R 0.80, ADR 89.1 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 89.1, better than 99% of level 3 players. Averages 17.4 kills per match with 48% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 66 of 151 matches the rating was 1.10 or higher (44%), in 53 it was below 0.90. In 140 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: November 2026 at 1.20. tpwilkuu loses the most ELO on Mirage (−173 ELO, win rate 36%). Things go best from match 5 of the day (+214 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +214 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, ELO +92, First kills +1 pp. Got weaker: Headshots −3 pp, Clutch 1v1 −15 pp. Unchanged in recent months: ADR at 90.2, Win rate at 49%. Last 30 days: 26 matches, win rate 38%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.