tomienzo7

Argentina
200 matches tracked
ELO
2,268
Peak across recorded matches: 2,436
Rank SA ▼ 291 places
#2,777
Argentina #542 in Argentina
30 days · prev. #2,486 · best #2,486

How does tomienzo7 play?

Rating 1.19 (from 120 matches) K/R 0.86 ADR 88.9 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 120 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
ClutcherMulti-killsDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (16 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 56% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 27% no comparison
Clutch kills per match 2.0 no comparison

Weapons and aim

Strength
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 59%+9 pp · Ø 50% better than 93%
AWP share of kills 7% no comparison
K/D 1.26+0.23 · Ø 1.03 better than 95%
Pistol kills per match 3.3
Knife kills 1 in 200 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 12.6% no comparison
3K rounds 4.2% no comparison
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 5x 4K, 0 aces in 16 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33% no comparison
Utility damage per round 2.2 no comparison
Enemies flashed per round 0.15 no comparison
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether tomienzo7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 200 before.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: June 2026 with 0.89.

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −318 ELO
45 matches · 42% win rate
Between 18:00 and 24:00 −52 ELO, win rate 38%

tomienzo7 loses the most ELO from match 5 of the day: −318 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Nuke
  2. Longest win streak: 13 wins in a row · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 42 · Mirage

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
52% right on the average
0.92 better than 96%
95.6 better than 94%
1.34 better than 97%
55% of 155 duels better than 69%
14% of 21 situations better than 3%
Inferno36
47% better than 28%
0.79 better than 61%
83.8 better than 55%
1.01 better than 30%
54% of 67 duels right on the average
40% of 10 situations better than 54%
Anubis35
54% better than 56%
0.83 better than 85%
86.7 better than 77%
1.14 better than 79%
55% of 126 duels better than 68%
39% of 18 situations better than 52%
Dust 233
48% better than 35%
0.88 better than 93%
89.2 better than 83%
1.16-
65% of 43 duels better than 97%
43% of 14 situations better than 65%
Cache16
69% -
0.75 -
79.5 -
1.08-
46% of 50 duels -
25% of 8 situations -
Nuke12
50% -
0.88 -
90.0 -
1.28-
63% of 16 duels -
40% of 5 situations -
Overpass5
40% -
0.89 -
82.5 -
-
20% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How tomienzo7 plays

Across 200 matches tomienzo7 averages K/R 0.86 and ADR 88.9; the rating across the 120 rated matches is 1.19. Biggest strength: K/D at 1.26, better than 95% of level 10 · 2,250-2,499 ELO players. Averages 18.3 kills per match with 59% headshots. The strongest map is Cache with a 69% win rate in 16 matches. In 66 of 120 matches the rating was 1.10 or higher (55%), in 25 it was below 0.90. In 16 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: June 2026 at 1.36. tomienzo7 loses the most ELO from match 5 of the day (−318 ELO, win rate 42%). Things go best in match 3 of the day (+189 ELO, win rate 58%). Match no. 4 of the day goes best: 62% win rate, +125 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.