tokew_
How does tokew_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).
Compared with 1,116 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average52% headshots and so well above the average (46%).
Impact
AverageExactly 3 kills in 3.5% of rounds and so slightly below the average (3.9%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageOct to Nov 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: August 2026 with 0.83. Last 3 months unchanged at 0.71. Just below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.23.
Damage per round (ADR)
Best month: August 2026 with 86.1. Last 3 months: 77.3 (at the start 75.4). Just below the average (79.4).
Share of headshot kills
Best month: May 2026 with 60%. Last 3 months: 52% (at the start 53%). Well above the average (46%).
Matches won (win rate)
Best month: July 2026 with 59%. Last 3 months unchanged at 49%. Just below the average (50%).
Best month: October 2026 with 2,053. Last 3 months: 1,500 (at the start 1,381).
Rounds with first kill
Best month: November 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 36%.
Patterns
From the last 341 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
tokew_ loses the most ELO from match 5 of the day: −475 ELO, 41% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Inferno
- Reached level 10 · Mirage
- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.09 · Ancient
- Most kills in a match: 43 · Nuke
Maps in detail
from the last 341 matchesCompared with players on the same level who have at least 15 matches on the map.
How tokew_ plays
Across 341 matches tokew_ averages K/R 0.73 and ADR 77.6; the rating across the 210 rated matches is 1.02. Biggest strength: Deaths per round at just 70% (lower is better), better than 81% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 22% of level 7 players. Averages 16.6 kills per match with 52% headshots. The strongest map is Ancient with a 62% win rate in 58 matches. In 85 of 210 matches the rating was 1.10 or higher (40%), in 77 it was below 0.90. In 183 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: June 2026 at 1.23. tokew_ loses the most ELO from match 5 of the day (−475 ELO, win rate 41%). Things go best in match 1 of the day (+419 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +419 ELO. Improved over the last three months: ELO +119. Unchanged in recent months: K/R at 0.71, ADR at 77.3, Headshots at 52%, Win rate at 49%. Last 30 days: 167 matches, win rate 48%, net ELO −155.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.