titasflk

LT
Player
115 matches tracked 23 matches in 30 days
ELO ▲ 8
860
30-day peak: 931
Rank EU
#1,362,180
LT #10,523 in LT

How does titasflk play?

Rating 1.14 (from 59 matches) K/R 0.84 ADR 88.9 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 59 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 3 average. More 1v1 and 1v2 wins than the level 3 average. More damage per round than the level 3 average.
Multi-killsClutcherDamage
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

Level 3

Compared with 828 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (48%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 45%−3 pp · Ø 48% better than 27%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+6 pp · Ø 37% better than 80%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 78%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 91%

Weapons and aim

Strength
Where do the kills come from?

1.13 K/D and so well above the average (0.93).

Headshot rate 56%+14 pp · Ø 42% better than 97%
AWP share of kills 4%−7 pp · Ø 11% better than 28%
K/D 1.13+0.20 · Ø 0.93 better than 98%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (3.6%).

2K rounds 16.2%+3.9 pp · Ø 12.3% better than 99%
3K rounds 6.2%+2.6 pp · Ø 3.6% better than 99%
MVPs per match 2.5+0.5 · Ø 2.0 better than 95%
4Ks and aces 8x 4K, 1 ace in 33 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so clearly below the average (3.4).

Utility hit rate 34%+1 pp · Ø 33% better than 53%
Utility damage per round 3.1−0.3 · Ø 3.4 better than 40%
Enemies flashed per round 0.24+0.01 · Ø 0.23 better than 55%
Deaths per round 74%0 pp · Ø 74% right on the average

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Win rate +13 pp, ELO +147
= Stayed the same
ADR at 93.9
▼ Got worse
K/R −0.07, Headshots −7 pp

Sep to Oct 2026 compared with Nov 2025 to Feb 2026.

Kills per round (K/R)

0.81
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 0.98. Last 3 months: 0.85 (at the start 0.92). Well above the average (0.69).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −215 ELO
21 matches · 29% win rate
On Mirage −154 ELO
33 matches · 33% win rate
Between 12:00 and 18:00 −140 ELO, win rate 31%
On Sundays −136 ELO, win rate 32%

titasflk loses the most ELO on Dust 2: −215 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Anubis
  2. Recorded match no. 100 · Inferno
  3. Longest win streak: 5 wins in a row · Nuke
  4. Most kills in a match: 38 · Anubis

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
33% better than 8%
0.91 better than 99%
95.7 better than 99%
1.30-
63% of 46 duels better than 98%
22% of 9 situations better than 15%
Anubis21
62% better than 86%
0.91 better than 99%
93.9 better than 98%
1.21-
46% of 56 duels better than 38%
46% of 13 situations better than 75%
Dust 221
29% better than 3%
0.76 better than 87%
85.6 better than 92%
1.02-
43% of 56 duels better than 22%
44% of 9 situations better than 73%
Nuke17
53% right on the average
0.83 better than 92%
84.9 better than 83%
1.09-
47% of 38 duels better than 37%
33% of 3 situations better than 37%
Cache8
50% -
0.77 -
90.5 -
1.15-
46% of 24 duels -
50% of 6 situations -
Inferno7
57% -
0.77 -
76.1 -
0.99-
55% of 11 duels -
0% of 2 situations -
Ancient6
33% -
0.56 -
63.4 -
0.86-
38% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How titasflk plays

Across 115 matches titasflk averages K/R 0.84 and ADR 88.9; the rating across the 59 rated matches is 1.14. Biggest strength: Rating at 1.14, better than 99% of level 3 players. Averages 17.8 kills per match with 56% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 28 of 59 matches the rating was 1.10 or higher (47%), in 15 it was below 0.90. In 33 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: September 2026 at 1.28. titasflk loses the most ELO on Dust 2 (−215 ELO, win rate 29%). Things go best in match 1 of the day (+297 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, +297 ELO. Improved over the last three months: Win rate +13 pp, ELO +147. Got weaker: K/R −0.07, Headshots −7 pp. Unchanged in recent months: ADR at 93.9. Last 30 days: 23 matches, win rate 48%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.