tired7373

Northern Mariana Islands
Streamer

2,984 followers 8 streams in 30 days 121 avg. viewers last live on Nov 7, 2026

385 matches tracked 52 matches in 30 days
ELO ▲ 167
4,381
30-day peak: 4,381
Rank EU ▼ 7 places
#52
Northern Mariana Islands #1 in Northern Mariana Islands
30 days · prev. #45 · best #28

How does tired7373 play?

Rating 1.30 K/R 0.93 ADR 93.0 from 385 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 385 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 36% good 1.10 to 1.29 22% normal 0.90 to 1.09 14% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (281 matches).

3,500+ ELO

Compared with 1,506 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (53%).

Rounds with first kill 16%+4 pp · Ø 12% better than 93%
Opening duels won 62%+9 pp · Ø 53% better than 94%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−5 pp · Ø 41% better than 29%
Clutch 1v2 won 22%+2 pp · Ø 20% better than 44%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.10).

Headshot rate 55%+1 pp · Ø 54% better than 54%
AWP share of kills 26%+13 pp · Ø 13% better than 83%
K/D 1.34+0.24 · Ø 1.10 better than 91%
Pistol kills per match 3.2
Knife kills 7 in 385 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.7% of rounds and so well above the average (4.4%).

2K rounds 16.4%+2.2 pp · Ø 14.2% better than 87%
3K rounds 6.7%+2.3 pp · Ø 4.4% better than 95%
MVPs per match 3.0+0.5 · Ø 2.5 better than 83%
4Ks and aces 88x 4K, 7 aces in 281 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 23%−11 pp · Ø 34% better than 2%
Utility damage per round 2.2−1.7 · Ø 3.9 better than 5%
Enemies flashed per round 0.32−0.02 · Ø 0.34 better than 41%
Deaths per round 69%−2 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +4 pp, ELO +119
= Stayed the same
K/R at 0.92, Rating at 1.29, ADR at 92.9
▼ Got worse
Win rate −7 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: July 2026 with 0.96. Last 3 months: 0.92 (at the start 0.93). Well above the average (0.77).

Patterns

From the last 385 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −147 ELO
41 matches · 46% win rate
On Nuke −53 ELO
28 matches · 57% win rate
Between 0:00 and 6:00 −222 ELO, win rate 48%
On Sundays −70 ELO, win rate 52%

tired7373 loses the most ELO in match 4 of the day: −147 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.95 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Longest win streak: 10 wins in a row · Mirage
  4. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 385 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
67% better than 86%
0.94 better than 94%
93.9 better than 85%
1.33 better than 94%
61% of 654 duels better than 85%
43% of 75 situations better than 63%
Dust 287
57% better than 46%
0.97 better than 96%
97.2 better than 90%
1.37 better than 94%
63% of 553 duels better than 87%
35% of 60 situations better than 35%
Ancient65
52% better than 27%
0.90 better than 90%
90.5 better than 75%
1.25 better than 86%
57% of 350 duels better than 66%
36% of 44 situations better than 42%
Anubis56
50% better than 27%
0.88 better than 86%
90.1 better than 76%
1.23 better than 80%
59% of 299 duels better than 79%
20% of 35 situations better than 11%
Nuke28
57% better than 38%
0.90 better than 87%
90.7 better than 72%
1.29 better than 90%
57% of 147 duels better than 65%
46% of 13 situations better than 66%
Cache19
53% -
0.90 -
89.9 -
1.25-
60% of 124 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tired7373 plays

Across 385 matches tired7373 averages K/R 0.93, ADR 93.0 and a rating of 1.30. Biggest strength: 3K rounds at 6.7%, better than 95% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 23%, better than only 2% of level 10 · 3,500+ ELO players. Averages 19.9 kills per match with 55% headshots. The strongest map is Mirage with a 67% win rate in 129 matches. In 268 of 385 matches the rating was 1.10 or higher (70%), in 65 it was below 0.90. In 281 matches with detailed stats: 88 4Ks and 7 aces. Best month by rating: July 2026 at 1.37. tired7373 loses the most ELO in match 4 of the day (−147 ELO, win rate 46%). Things go best on Mirage (+1,002 ELO, win rate 67%). From match no. 5 of the day on, things go best: 65% win rate, +575 ELO. Improved over the last three months: Headshots +4 pp, ELO +119. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.92, Rating at 1.29, ADR at 92.9. Last 30 days: 52 matches, win rate 62%, net ELO +159.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.