TIMMAH___

USA
Streamer

48 followers 9 streams in 30 days 2 avg. viewers last live on Nov 5, 2026

296 matches tracked 63 matches in 30 days
ELO ▲ 130
2,172
30-day peak: 2,199
Rank NA ▲ 1,590 places
#4,790
USA #2,650 in USA
30 days · prev. #6,380 · best #4,140

How does TIMMAH___ play?

Rating 0.97 (from 229 matches) K/R 0.68 ADR 72.1 from 296 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 229 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 20%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 1.00−0.03 · Ø 1.03 better than 40%
Pistol kills per match 2.4
Knife kills 6 in 296 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 35%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 18%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 25x 4K, 1 ace in 193 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 93%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +7 pp
= Stayed the same
K/R at 0.69, Rating at 0.99, ADR at 73.3, ELO at 2,172
▼ Got worse
Win rate −6 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOctNov

Best month: May 2026 with 0.83. Last 3 months: 0.69 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 296 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −100 ELO
39 matches · 38% win rate
In match 3 of the day −90 ELO
44 matches · 39% win rate
Between 0:00 and 6:00 −183 ELO, win rate 47%
On Saturdays −61 ELO, win rate 44%

TIMMAH___ loses the most ELO on Anubis: −100 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.14 · Inferno
  4. Reached level 10 · Ancient
  5. Most kills in a match: 35 · Mirage

Maps in detail

from the last 296 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
60% better than 82%
0.69 better than 29%
74.1 better than 21%
0.96 better than 28%
49% of 251 duels better than 39%
28% of 47 situations better than 21%
Ancient68
59% better than 75%
0.72 better than 41%
73.4 better than 15%
1.05 better than 60%
42% of 140 duels better than 10%
39% of 36 situations better than 56%
Anubis39
38% better than 12%
0.71 better than 37%
76.1 better than 24%
1.00 better than 40%
49% of 107 duels better than 37%
21% of 19 situations better than 13%
Dust 229
41% better than 16%
0.53 better than 1%
60.4 better than 1%
0.75 better than 1%
35% of 110 duels better than 1%
36% of 11 situations better than 42%
Inferno29
48% better than 31%
0.73 right on the average
75.2 better than 25%
1.07 better than 55%
47% of 89 duels better than 22%
36% of 14 situations better than 43%
Nuke28
57% better than 57%
0.66 better than 14%
67.2 better than 2%
0.95 better than 23%
47% of 93 duels better than 23%
26% of 19 situations better than 20%
Cache16
38% -
0.66 -
70.2 -
0.96-
54% of 59 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TIMMAH___ plays

Across 296 matches TIMMAH___ averages K/R 0.68 and ADR 72.1; the rating across the 229 rated matches is 0.97. Biggest strength: Deaths per round at just 69% (lower is better), better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 72.1, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 44% headshots. The strongest map is Mirage with a 60% win rate in 84 matches. In 75 of 229 matches the rating was 1.10 or higher (33%), in 100 it was below 0.90. In 193 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: July 2026 at 1.08. TIMMAH___ loses the most ELO on Anubis (−100 ELO, win rate 38%). Things go best in match 2 of the day (+373 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +373 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.99, ADR at 73.3, ELO at 2,172. Last 30 days: 63 matches, win rate 51%, net ELO +107.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.