Tiger_Toby

Finland
Streamer
218 matches tracked 16 matches in 30 days
ELO
2,208
30-day peak: 2,208
Rank EU
#141,010
Finland #3,629 in Finland

How does Tiger_Toby play?

Rating 0.92 (from 67 matches) K/R 0.68 ADR 76.3 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 67 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 31%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (16 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 10% no comparison
Opening duels won 41% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 22% no comparison
Clutch kills per match 0.5 no comparison

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 70%
AWP share of kills 9% no comparison
K/D 0.94−0.09 · Ø 1.03 better than 19%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 10.0% no comparison
3K rounds 2.6% no comparison
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 1x 4K, 0 aces in 16 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so right on the average (72%). Lower is better.

Utility hit rate 33% no comparison
Utility damage per round 5.2 no comparison
Enemies flashed per round 0.43 no comparison
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Tiger_Toby is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 16 matches from the last 3 months and 202 before.

Kills per round (K/R)

0.62
MayJunJulAugSepOctNov

Best month: May 2026 with 0.73.

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −235 ELO
50 matches · 46% win rate

Tiger_Toby loses the most ELO on Dust 2: −235 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Inferno
  2. Highest rating in a match: 1.70 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage
  4. Recorded match no. 100 · Ancient
  5. Reached level 10 · Anubis

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
46% better than 30%
0.67 better than 19%
75.6 better than 23%
0.82 better than 3%
41% of 68 duels better than 7%
33% of 9 situations better than 37%
Mirage46
52% right on the average
0.67 better than 18%
72.5 better than 13%
1.00 better than 39%
45% of 62 duels better than 18%
25% of 8 situations better than 15%
Ancient39
67% better than 92%
0.71 better than 37%
81.7 better than 56%
0.85-
48% of 73 duels better than 33%
33% of 12 situations better than 40%
Anubis31
52% better than 49%
0.65 better than 13%
76.7 better than 29%
0.97-
42% of 31 duels better than 9%
0% of 2 situations better than 1%
Nuke27
56% better than 57%
0.69 better than 22%
76.6 better than 30%
0.86-
40% of 48 duels better than 5%
50% of 4 situations better than 80%
Inferno13
38% -
0.67 -
78.4 -
1.19-
68% of 28 duels -
0% of 2 situations -
Cache8
25% -
0.71 -
79.4 -
0.97-
54% of 26 duels -
-
Overpass4
50% -
0.50 -
55.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Tiger_Toby plays

Across 218 matches Tiger_Toby averages K/R 0.68 and ADR 76.3; the rating across the 67 rated matches is 0.92. Most room to improve: Rating at 0.92, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 52% headshots. The strongest map is Ancient with a 67% win rate in 39 matches. In 15 of 67 matches the rating was 1.10 or higher (22%), in 36 it was below 0.90. In 16 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: June 2026 at 0.99. Tiger_Toby loses the most ELO on Dust 2 (−235 ELO, win rate 46%). Things go best on Ancient (+255 ELO, win rate 67%). Last 30 days: 16 matches, win rate 56%, net ELO +100.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.