theadaev01

Japan
Streamer

17 followers 2 streams in 30 days 1 avg. viewers last live on Oct 13, 2026

203 matches tracked 10 matches in 30 days

How does theadaev01 play?

Rating 1.04 (from 153 matches) K/R 0.78 ADR 86.6 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 153 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 26%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 32%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 22%+10 pp · Ø 12% better than 88%
K/D 1.01−0.02 · Ø 1.03 better than 36%
Pistol kills per match 4.3
Knife kills 4 in 203 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 55%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 37x 4K, 2 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 88%
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +13 pp, ELO +203
= Stayed the same
K/R at 0.77, Rating at 1.04, ADR at 86.6
▼ Got worse
Headshots −5 pp

Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: June 2026 with 0.81. Last 3 months: 0.77 (at the start 0.79). Slightly above the average (0.74).

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −294 ELO
120 matches · 42% win rate
On Anubis −49 ELO
32 matches · 56% win rate
On Fridays −189 ELO, win rate 39%

theadaev01 loses the most ELO from match 5 of the day: −294 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.51 · Anubis
  3. Recorded match no. 100 · Anubis
  4. Most kills in a match: 36 · Mirage

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
45% better than 25%
0.77 better than 62%
84.4 better than 67%
1.04 right on the average
52% of 325 duels better than 54%
33% of 18 situations better than 35%
Dust 239
49% better than 38%
0.77 better than 61%
86.1 better than 73%
1.06 better than 54%
50% of 212 duels better than 39%
38% of 13 situations right on the average
Ancient34
47% better than 30%
0.82 better than 80%
89.0 better than 82%
1.09 better than 65%
48% of 128 duels better than 29%
40% of 10 situations better than 55%
Anubis32
56% better than 62%
0.84 better than 86%
93.1 better than 92%
1.07 better than 59%
53% of 143 duels better than 55%
25% of 8 situations better than 20%
Nuke17
35% better than 4%
0.69 better than 20%
77.4 better than 29%
0.93 better than 15%
46% of 100 duels better than 20%
38% of 13 situations better than 46%
Cache10
40% -
0.77 -
83.1 -
1.02-
44% of 78 duels -
0% of 6 situations -
Inferno9
56% -
0.80 -
92.4 -
0.95-
57% of 51 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How theadaev01 plays

Across 203 matches theadaev01 averages K/R 0.78 and ADR 86.6; the rating across the 153 rated matches is 1.04. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 52% headshots. The strongest map is Anubis with a 56% win rate in 32 matches. In 62 of 153 matches the rating was 1.10 or higher (41%), in 60 it was below 0.90. In 141 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: August 2026 at 1.05. theadaev01 loses the most ELO from match 5 of the day (−294 ELO, win rate 42%). Things go best in match 3 of the day (+184 ELO, win rate 70%). Match no. 3 of the day goes best: 70% win rate, +184 ELO. Improved over the last three months: Win rate +13 pp, ELO +203. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.04, ADR at 86.6. Last 30 days: 10 matches, win rate 40%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.