tat_tti
LIVE 105 followers 4 streams in 30 days 4 avg. viewers last live on Oct 31, 2026
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).
Compared with 1,299 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average34% of 1v1s won and so slightly below the average (38%).
Weapons and aim
Average0.84 K/D and so clearly below the average (1.00).
Impact
WeaknessExactly 2 kills in 10.3% of rounds and so well below the average (13.2%).
Utility and deaths
Weakness0.07 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.64. Last 3 months: 0.62 (at the start 0.58). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 0.90. Last 3 months: 0.88 (at the start 0.82). Well below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 67.6. Last 3 months: 66.9 (at the start 63.8). Well below the average (79.6).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months: 50% (at the start 43%). Clearly above the average (47%).
Matches won (win rate)
Best month: October 2026 with 50%. Last 3 months: 48% (at the start 41%). Slightly below the average (50%).
Best month: August 2026 with 1,703. Last 3 months: 1,532 (at the start 1,336).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 228 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
tat_tti loses the most ELO on Anubis: −55 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.87 · Dust 2
- Most kills in a match: 40 · Ancient
- Longest win streak: 5 wins in a row · Anubis
- Recorded match no. 100 · Nuke
Maps in detail
from the last 228 matchesCompared with players on the same level who have at least 15 matches on the map.
How tat_tti plays
Across 228 matches tat_tti averages K/R 0.60, ADR 65.5 and a rating of 0.86. Most room to improve: Damage per round (ADR) at 65.5, better than only 1% of level 8 players. Averages 13.4 kills per match with 47% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 45 of 228 matches the rating was 1.10 or higher (20%), in 135 it was below 0.90. In 148 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: October 2026 at 0.90. tat_tti loses the most ELO on Anubis (−55 ELO, win rate 40%). Things go best in match 3 of the day (+95 ELO, win rate 55%). Match no. 3 of the day goes best: 55% win rate, +95 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Headshots +7 pp, Win rate +7 pp, ELO +196. Unchanged in recent months: ADR at 66.9. Last 30 days: 70 matches, win rate 50%, net ELO +86.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.