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TarsuTV

Haiti
Streamer
171 matches tracked

How does TarsuTV play?

Rating 1.03 (from 11 matches) K/R 0.72 ADR 82.8 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 11 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 27% good 1.10 to 1.29 9% normal 0.90 to 1.09 9% weak 0.75 to 0.89 45% very weak below 0.75 9%
Player type
Clicks heads
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 6

Compared with 1,359 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (45%).

Headshot rate 54%+9 pp · Ø 45% better than 92%
K/D 0.90−0.08 · Ø 0.98 better than 19%
Pistol kills per match 2.4

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

MVPs per match 2.5+0.3 · Ø 2.2 better than 85%

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (73%). Lower is better.

Deaths per round 80%+7 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 6 average
Whether TarsuTV is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 90 before.

Kills per round (K/R)

0.75
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: December 2025 with 0.78.

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −162 ELO
41 matches · 39% win rate
On Mirage −118 ELO
56 matches · 48% win rate
Between 18:00 and 24:00 −72 ELO, win rate 45%

TarsuTV loses the most ELO in match 2 of the day: −162 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Anubis
  2. Most kills in a match: 39 · Ancient
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
48% better than 43%
0.69 better than 37%
82.2 better than 66%
0.85-
30% of 10 duels better than 1%
-
Ancient32
56% better than 66%
0.74 better than 65%
85.6 better than 80%
0.84-
43% of 14 duels better than 21%
-
Dust 225
60% better than 84%
0.77 better than 75%
85.3 better than 79%
1.43-
75% of 4 duels better than 99%
0% of 1 situations better than 1%
Anubis20
60% better than 79%
0.75 better than 65%
82.6 better than 66%
1.35-
59% of 29 duels better than 92%
0% of 1 situations better than 1%
Inferno15
47% better than 39%
0.74 better than 70%
86.0 better than 86%
0.87-
44% of 32 duels better than 21%
50% of 2 situations better than 80%
Nuke9
56% -
0.65 -
72.2 -
-
-
-
Cache6
17% -
0.70 -
77.6 -
0.93-
58% of 12 duels -
100% of 1 situations -
Overpass6
50% -
0.69 -
77.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How TarsuTV plays

Across 171 matches TarsuTV averages K/R 0.72 and ADR 82.8; the rating across the 11 rated matches is 1.03. Biggest strength: Headshot rate at 54%, better than 92% of level 6 players. Most room to improve: Deaths per round at 80%, better than only 1% of level 6 players. Averages 16.1 kills per match with 54% headshots. The strongest map is Dust 2 with a 60% win rate in 25 matches. In 4 of 11 matches the rating was 1.10 or higher (36%), in 6 it was below 0.90. Best month by rating: July 2026 at 1.03. TarsuTV loses the most ELO in match 2 of the day (−162 ELO, win rate 39%). Things go best from match 5 of the day (+183 ELO, win rate 68%). From match no. 5 of the day on, things go best: 68% win rate, +183 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.