TaDeyng

Russia
Streamer
58 matches tracked 58 matches in 30 days Follow on Twitch
ELO
2,024
30-day peak: 2,024
Rank EU
#217,100 #61,413 in RU

How does TaDeyng play?

Rating 1.24 (from 38 matches) K/R 0.93 ADR 100.4 from 58 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with at least a normal rating (0.90 and up). 71%
Rating spread from 38 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 42% good 1.10 to 1.29 13% normal 0.90 to 1.09 5% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. More damage per round than the level 10 average.
Multi-killsEntryDamage
better than most on level 10 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 23%+13.0 pp better than 99%
Opening duels won 55%+4 pp better than 77%

Clutch

Average
Last one alive
Clutch 1v1 won 64%+25 pp better than 99%
Clutch 1v2 won 45%+24 pp better than 99%
Clutch kills per match 0.8−0.8 better than 1%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 34%
AWP share of kills 14%+3 pp better than 71%
K/D 1.20+0.17 better than 89%
Pistol kills per match 2.9
Knife kills 3 in 58 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.3%+2.0 pp better than 86%
Rounds with 3K 8.6%+4.5 pp better than 99%
MVPs per match 3.3+1.0 better than 98%
4Ks and aces 25x 4K, 3 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 45%+10 pp better than 97%
Utility damage per round 3.7−0.4 better than 40%
Enemies flashed per round 0.13−0.17 better than 7%
Rounds with a death 78%+6.0 pp better than 1%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.91
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.94.

Patterns

From the last 58 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −42 ELO
23 matches · 74% wins

TaDeyng loses the most ELO on Mirage: −42 ELO, 74% wins

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 2.13 · Mirage
  4. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 58 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
64% better than 87%
0.92 better than 97%
97.6 better than 97%
1.19–
54% of 208 duels better than 66%
64% of 14 situations better than 96%
Mirage23
74% better than 98%
0.95 better than 99%
104.9 better than 99%
1.28–
59% of 210 duels better than 87%
50% of 6 situations better than 80%
Ancient5
40% –
0.85 –
91.8 –
1.09–
46% of 48 duels –
100% of 1 situations –
Inferno3
100% –
1.03 –
110.8 –
1.99–
50% of 22 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How TaDeyng plays

Across 58 matches TaDeyng averages K/R 0.93 and ADR 100.4; the rating across the 38 rated matches is 1.24. Biggest strength: Damage per round (ADR) at 100.4. That is better than 99% of players on level 10. Most room to improve: Rounds with a death at 78%. That is better than only 1% of players on level 10. On average 19.4 kills per match, 48% of them headshots. The strongest map is Mirage with a 74% win rate in 23 matches. In 25 of 38 matches the rating was 1.10 or higher (66%), in 11 it was below 0.90. In 58 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: October 2026 at 1.26. TaDeyng loses the most ELO on Mirage (−42 ELO, win rate 74%). Things go best on Dust 2 (+41 ELO, win rate 64%). Last 30 days: 58 matches, win rate 67%, ELO balance −19.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.