t3nsu118

South Korea
Streamer

944 followers 6 streams in 30 days 1 avg. viewers last live on Nov 3, 2026

On FACEIT since 2023 250 matches tracked 138 matches in 30 days
ELO ▼ 132
1,274
30-day peak: 1,656
Rank EU
#896,033
South Korea #9,046 in South Korea

How does t3nsu118 play?

Rating 0.99 K/R 0.74 ADR 85.2 from 250 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 250 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most
Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 48%−1 pp · Ø 49% better than 39%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 41%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly above the average (45%).

Headshot rate 48%+3 pp · Ø 45% better than 67%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.95−0.02 · Ø 0.97 better than 41%
Pistol kills per match 2.2
Knife kills 5 in 250 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.1).

2K rounds 13.3%+0.5 pp · Ø 12.8% better than 61%
3K rounds 4.5%+0.8 pp · Ø 3.7% better than 82%
MVPs per match 2.6+0.5 · Ø 2.1 better than 92%
4Ks and aces 50x 4K, 6 aces in 250 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 32%
Enemies flashed per round 0.09−0.17 · Ø 0.26 better than 8%
Deaths per round 78%+5 pp · Ø 73% better than 6%

Progress

One value per month, dashed line is the level 6 average
Whether t3nsu118 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 243 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.64
AugSepOctNov

Best month: August 2026 with 0.97.

Patterns

From the last 250 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −337 ELO
71 matches · 41% win rate
On Nuke −245 ELO
23 matches · 30% win rate
On Sundays −439 ELO, win rate 30%

t3nsu118 loses the most ELO from match 5 of the day: −337 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 3.18 · Mirage
  4. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 250 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
59% better than 80%
0.79 better than 82%
88.8 better than 91%
1.06 better than 74%
49% of 413 duels right on the average
30% of 30 situations better than 30%
Dust 267
49% better than 43%
0.71 right on the average
82.7 better than 72%
0.95 better than 35%
47% of 335 duels better than 35%
36% of 25 situations better than 48%
Anubis50
54% better than 59%
0.75 better than 71%
86.6 better than 84%
1.00 better than 57%
51% of 230 duels better than 58%
36% of 22 situations better than 40%
Ancient27
41% better than 25%
0.78 better than 80%
87.6 better than 87%
1.04 better than 72%
50% of 125 duels right on the average
38% of 8 situations right on the average
Nuke23
30% better than 3%
0.66 better than 26%
76.3 better than 41%
0.85 better than 16%
37% of 128 duels better than 4%
50% of 8 situations better than 75%
Inferno3
0% -
0.44 -
67.0 -
0.52-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How t3nsu118 plays

Across 250 matches t3nsu118 averages K/R 0.74, ADR 85.2 and a rating of 0.99. Biggest strength: Damage per round (ADR) at 85.2, better than 88% of level 6 players. Most room to improve: Deaths per round at 78%, better than only 6% of level 6 players. Averages 16.5 kills per match with 48% headshots. The strongest map is Mirage with a 59% win rate in 78 matches. In 83 of 250 matches the rating was 1.10 or higher (33%), in 116 it was below 0.90. In 250 matches with detailed stats: 50 4Ks and 6 aces. Best month by rating: August 2026 at 1.38. t3nsu118 loses the most ELO from match 5 of the day (−337 ELO, win rate 41%). Things go best on Mirage (+292 ELO, win rate 59%). Match no. 4 of the day goes best: 57% win rate, +95 ELO. Last 30 days: 138 matches, win rate 49%, net ELO −135.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.