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szczygi

Poland
Streamer
On FACEIT since 2014 200 matches tracked 46 matches in 30 days
ELO ▲ 190
2,127
30-day peak: 2,131
Rank EU
#180,025
Poland #9,944 in Poland

How does szczygi play?

Rating 1.04 K/R 0.74 ADR 80.2 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 200 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (50%).

Headshot rate 37%−13 pp · Ø 50% better than 3%
AWP share of kills 24%+13 pp · Ø 11% better than 91%
K/D 1.05+0.02 · Ø 1.03 better than 59%
Pistol kills per match 2.7
Knife kills 12 in 200 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 75%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 29%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 30x 4K, 4 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.3).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 5.7+1.4 · Ø 4.3 better than 85%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, Rating +0.13, ADR +8.7, Win rate +14 pp, ELO +464
= Stayed the same
Headshots at 38%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.76 (at the start 0.66). Just above the average (0.74).

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −49 ELO
66 matches · 50% win rate
On Dust 2 −41 ELO
34 matches · 47% win rate
On Fridays −92 ELO, win rate 45%

szczygi loses the most ELO on Mirage: −49 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Longest win streak: 6 wins in a row · Cache
  3. Reached level 10 · Anubis
  4. Recorded match no. 100 · Inferno
  5. Highest rating in a match: 2.49 · Mirage

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
50% better than 43%
0.77 better than 65%
80.6 right on the average
1.08 better than 68%
58% of 282 duels better than 85%
46% of 48 situations better than 74%
Dust 234
47% better than 33%
0.70 better than 31%
81.6 better than 55%
0.98 better than 31%
51% of 184 duels right on the average
24% of 21 situations better than 13%
Cache24
54% better than 52%
0.76 better than 56%
85.5 better than 69%
1.05 better than 47%
54% of 114 duels better than 59%
36% of 11 situations better than 41%
Nuke24
50% better than 33%
0.74 right on the average
81.5 better than 57%
1.03 better than 48%
46% of 125 duels better than 20%
31% of 16 situations better than 25%
Anubis21
62% better than 81%
0.74 better than 54%
79.7 better than 44%
1.02 better than 48%
51% of 81 duels right on the average
56% of 16 situations better than 87%
Ancient14
57% -
0.65 -
67.6 -
0.92-
38% of 37 duels -
50% of 2 situations -
Inferno13
46% -
0.71 -
72.8 -
1.00-
48% of 60 duels -
27% of 11 situations -
Vertigo3
100% -
0.99 -
98.5 -
1.47-
40% of 15 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How szczygi plays

Across 200 matches szczygi averages K/R 0.74, ADR 80.2 and a rating of 1.04. Biggest strength: Utility damage per round at 5.7, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 37%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 37% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 81 of 200 matches the rating was 1.10 or higher (41%), in 70 it was below 0.90. In 148 matches with detailed stats: 30 4Ks and 4 aces. Best month by rating: August 2026 at 1.14. szczygi loses the most ELO on Mirage (−49 ELO, win rate 50%). Things go best on Anubis (+145 ELO, win rate 62%). Improved over the last three months: K/R +0.10, Rating +0.13, ADR +8.7, Win rate +14 pp, ELO +464. Unchanged in recent months: Headshots at 38%. Last 30 days: 46 matches, win rate 59%, net ELO +168.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.