syrexzzzz
LIVE 20 followers 7 streams in 30 days 2 avg. viewers last live on Oct 28, 2026
How does syrexzzzz play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (341 matches).
Compared with 2,594 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.17 K/D and so clearly above the average (1.05).
Impact
AverageExactly 3 kills in 5.2% of rounds and so well above the average (4.2%).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.81 (at the start 0.76). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20. Last 3 months: 1.17 (at the start 1.06). Well above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 87.0. Last 3 months: 85.1 (at the start 79.6). Slightly above the average (81.4).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months: 52% (at the start 54%). Just above the average (51%).
Matches won (win rate)
Best month: September 2026 with 56%. Last 3 months: 50% (at the start 53%). Just below the average (51%).
Best month: July 2026 with 2,821. Last 3 months: 2,633 (at the start 2,761).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 496 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
syrexzzzz loses the most ELO on Ancient: −335 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.37 · Inferno
- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 42 · Nuke
Maps in detail
from the last 496 matchesCompared with players on the same level who have at least 15 matches on the map.
How syrexzzzz plays
Across 500 matches syrexzzzz averages K/R 0.80 and ADR 83.3; the rating across the 435 rated matches is 1.15. Biggest strength: Deaths per round at just 68% (lower is better), better than 85% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 53% headshots. The strongest map is Nuke with a 61% win rate in 51 matches. In 230 of 434 matches the rating was 1.10 or higher (53%), in 110 it was below 0.90. In 341 matches with detailed stats: 100 4Ks and 12 aces. Best month by rating: September 2026 at 1.20. syrexzzzz loses the most ELO on Ancient (−335 ELO, win rate 44%). Things go best in match 3 of the day (+469 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +469 ELO. Improved over the last three months: K/R +0.05, Rating +0.11, ADR +5.5. Got weaker: Headshots −2 pp, Win rate −3 pp, ELO −128. Last 30 days: 151 matches, win rate 48%, net ELO −75.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.