sypp4

Russia
Player
121 matches tracked 16 matches in 30 days
ELO ▲ 124
465
30-day peak: 492
Rank EU
#1,670,167
Russia #471,003 in Russia

How does sypp4 play?

Rating 0.80 K/R 0.58 ADR 69.6 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
0.80
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 33%
Rating distribution from 121 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 7% normal 0.90 to 1.09 12% weak 0.75 to 0.89 16% very weak below 0.75 51%
Player type
Goes in first and opens the round
More first kills per match than the level 1 average. More 1v1 and 1v2 wins than the level 1 average.
EntryClutcher
better than most on level 1 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

Level 1

Compared with 520 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (9%).

Rounds with first kill 12%+3 pp · Ø 9% better than 91%
Opening duels won 45%+1 pp · Ø 44% better than 62%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 53%+15 pp · Ø 38% better than 98%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 88%
Clutch kills per match 1.6+0.2 · Ø 1.4 better than 75%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so slightly above the average (38%).

Headshot rate 40%+2 pp · Ø 38% better than 63%
AWP share of kills 7%−7 pp · Ø 14% better than 49%
K/D 0.76−0.05 · Ø 0.81 better than 41%
Pistol kills per match 1.8
Knife kills 8 in 121 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so well above the average (2.7%).

2K rounds 11.6%+1.0 pp · Ø 10.6% better than 72%
3K rounds 4.2%+1.5 pp · Ø 2.7% better than 94%
MVPs per match 1.60.0 · Ø 1.6 right on the average
4Ks and aces 3x 4K, 0 aces in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.17).

Utility hit rate 37%+4 pp · Ø 33% better than 83%
Utility damage per round 3.5+0.8 · Ø 2.7 better than 65%
Enemies flashed per round 0.54+0.37 · Ø 0.17 better than 97%
Deaths per round 77%+2 pp · Ø 75% better than 38%

Progress

One value per month, dashed line is the level 1 average
▲ Improved
K/R +0.20, Rating +0.26, ADR +20.3, Win rate +6 pp
= Stayed the same
Headshots at 42%
▼ Got worse
ELO −116

Aug to Oct 2026 compared with Jan to May 2026.

Kills per round (K/R)

0.77
JanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.71 (at the start 0.51). Clearly above the average (0.61).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −140 ELO
23 matches · 30% win rate
Between 18:00 and 24:00 −404 ELO, win rate 37%
On Saturdays −123 ELO, win rate 32%

sypp4 loses the most ELO on Dust 2: −140 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Highest rating in a match: 1.99 · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 32 · Ancient

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
51% better than 68%
0.63 better than 64%
73.8 better than 73%
0.88 better than 68%
45% of 266 duels better than 61%
41% of 34 situations better than 68%
Dust 223
30% better than 7%
0.55 better than 29%
65.8 better than 39%
0.74 better than 26%
39% of 109 duels better than 31%
44% of 9 situations better than 75%
Ancient12
33% -
0.58 -
66.7 -
0.78-
41% of 58 duels -
20% of 5 situations -
Anubis11
36% -
0.41 -
54.6 -
0.61-
35% of 48 duels -
50% of 2 situations -
Nuke9
56% -
0.71 -
77.8 -
0.93-
50% of 36 duels -
25% of 8 situations -
Inferno7
43% -
0.46 -
66.7 -
0.61-
38% of 42 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sypp4 plays

Across 121 matches sypp4 averages K/R 0.58, ADR 69.6 and a rating of 0.80. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 1 players. Averages 12.5 kills per match with 40% headshots. The strongest map is Mirage with a 51% win rate in 57 matches. In 25 of 121 matches the rating was 1.10 or higher (21%), in 81 it was below 0.90. In 27 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: October 2026 at 1.01. sypp4 loses the most ELO on Dust 2 (−140 ELO, win rate 30%). Things go best in match 1 of the day (+75 ELO, win rate 49%). Match no. 1 of the day goes best: 49% win rate, +75 ELO. Improved over the last three months: K/R +0.20, Rating +0.26, ADR +20.3, Win rate +6 pp. Got weaker: ELO −116. Unchanged in recent months: Headshots at 42%. Last 30 days: 16 matches, win rate 56%, net ELO +96.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.