SYKcs2k

India
Streamer

37 followers 20 streams in 30 days 2 avg. viewers last live on Oct 28, 2026

615 matches tracked 101 matches in 30 days
ELO ▼ 208
2,555
30-day peak: 2,785
Rank SEA ▼ 303 places
#935
India #39 in India
30 days · prev. #632 · best #406

How does SYKcs2k play?

Rating 1.14 (from 534 matches) K/R 0.83 ADR 89.7 from 615 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 532 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (296 matches).

2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (51%).

Headshot rate 62%+11 pp · Ø 51% better than 97%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.12+0.07 · Ø 1.05 better than 70%
Pistol kills per match 3.7 from the last 613
Knife kills 11 in 613 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.2%).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 67%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 88%
MVPs per match 2.8+0.4 · Ø 2.4 better than 87%
4Ks and aces 81x 4K, 2 aces in 296 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 51%
Enemies flashed per round 0.38+0.07 · Ø 0.31 better than 73%
Deaths per round 74%+3 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 88.2, Headshots at 62%
▼ Got worse
K/R −0.04, Rating −0.08, Win rate −3 pp, ELO −120

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.81 (at the start 0.85). Clearly above the average (0.75).

Patterns

From the last 613 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −227 ELO
75 matches · 44% win rate
On Cache −106 ELO
31 matches · 42% win rate
On Fridays −398 ELO, win rate 42%

SYKcs2k loses the most ELO on Dust 2: −227 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Inferno
  2. Highest rating in a match: 2.84 · Inferno
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 613 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage237
54% better than 58%
0.84 better than 85%
92.2 better than 90%
1.15 better than 81%
54% of 1,173 duels better than 63%
41% of 106 situations better than 60%
Ancient103
60% better than 76%
0.84 better than 85%
90.5 better than 85%
1.15 better than 80%
58% of 464 duels better than 80%
41% of 70 situations better than 59%
Dust 275
44% better than 21%
0.76 better than 57%
82.3 better than 55%
1.05 right on the average
48% of 265 duels better than 31%
36% of 25 situations better than 44%
Anubis70
47% better than 29%
0.80 better than 74%
86.8 better than 75%
1.10 better than 66%
52% of 321 duels right on the average
41% of 34 situations better than 58%
Inferno50
48% better than 23%
0.90 better than 91%
91.6 better than 77%
1.24 better than 82%
55% of 266 duels right on the average
47% of 36 situations better than 65%
Nuke38
53% better than 39%
0.82 better than 79%
85.5 better than 71%
1.14 better than 75%
58% of 134 duels better than 78%
40% of 25 situations better than 55%
Cache31
42% -
0.79 -
90.1 -
1.10-
58% of 172 duels -
47% of 19 situations -
Vertigo8
63% -
0.92 -
98.2 -
1.28-
40% of 47 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SYKcs2k plays

Across 615 matches SYKcs2k averages K/R 0.83 and ADR 89.7; the rating across the 534 rated matches is 1.14. Biggest strength: Headshot rate at 62%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 18.5 kills per match with 62% headshots. The strongest map is Ancient with a 60% win rate in 103 matches. In 267 of 532 matches the rating was 1.10 or higher (50%), in 137 it was below 0.90. In 296 matches with detailed stats: 81 4Ks and 2 aces. Best month by rating: July 2026 at 1.19. SYKcs2k loses the most ELO on Dust 2 (−227 ELO, win rate 44%). Things go best on Ancient (+356 ELO, win rate 60%). Got weaker: K/R −0.04, Rating −0.08, Win rate −3 pp, ELO −120. Unchanged in recent months: ADR at 88.2, Headshots at 62%. Last 30 days: 101 matches, win rate 48%, net ELO −202.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.