swizzy1256

Russia
Moderator Streamer Player Viewer
654 matches tracked 91 matches in 30 days
ELO ▲ 213
2,405
30-day peak: 2,494
Rank EU
#75,276
Russia #20,677 in Russia

How does swizzy1256 play?

Rating 1.02 (from 537 matches) K/R 0.65 ADR 71.9 from 654 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 536 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (330 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 21%+9 pp · Ø 12% better than 87%
K/D 1.02−0.02 · Ø 1.04 better than 42%
Pistol kills per match 2.9 from the last 653
Knife kills 9 in 653 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 43%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 35%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 54x 4K, 3 aces in 330 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 63% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 16%
Deaths per round 63%−9 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.12, ADR +14.6, Headshots +8 pp, Win rate +5 pp, ELO +403
= Stayed the same
Nothing clear
▼ Got worse
Rating −0.07

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOctNov

Best month: June 2026 with 0.75. Last 3 months: 0.70 (at the start 0.58). Slightly below the average (0.74).

Patterns

From the last 653 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −274 ELO
37 matches · 35% win rate
On Mirage −212 ELO
185 matches · 45% win rate
On Fridays −215 ELO, win rate 45%

swizzy1256 loses the most ELO on Inferno: −274 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Most kills in a match: 46 · Ancient
  3. Highest rating in a match: 2.47 · Mirage

Maps in detail

from the last 653 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage185
45% better than 23%
0.74 right on the average
83.2 better than 64%
1.01 better than 41%
54% of 818 duels better than 65%
41% of 63 situations better than 60%
Ancient133
56% better than 62%
0.74 better than 46%
83.5 better than 60%
1.04 better than 52%
53% of 530 duels better than 57%
25% of 68 situations better than 18%
Dust 2133
58% better than 72%
0.72 better than 41%
81.3 better than 53%
0.98 better than 30%
53% of 571 duels better than 59%
38% of 50 situations right on the average
Anubis94
48% better than 38%
0.73 better than 45%
80.7 better than 49%
1.03 right on the average
52% of 383 duels better than 53%
40% of 43 situations better than 59%
Nuke48
67% better than 83%
0.78 better than 61%
83.9 better than 58%
1.08 better than 57%
62% of 258 duels better than 94%
39% of 31 situations better than 47%
Inferno37
35% better than 5%
0.67 better than 14%
73.2 better than 9%
0.96 better than 17%
52% of 161 duels better than 42%
30% of 20 situations better than 31%
Cache21
52% -
0.78 -
83.3 -
1.10-
51% of 104 duels -
31% of 13 situations -

Compared with players on the same level who have at least 15 matches on the map.

How swizzy1256 plays

Across 654 matches swizzy1256 averages K/R 0.65 and ADR 71.9; the rating across the 537 rated matches is 1.02. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 71.9, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 45% headshots. The strongest map is Nuke with a 67% win rate in 48 matches. In 213 of 536 matches the rating was 1.10 or higher (40%), in 199 it was below 0.90. In 330 matches with detailed stats: 54 4Ks and 3 aces. Best month by rating: July 2026 at 1.07. swizzy1256 loses the most ELO on Inferno (−274 ELO, win rate 35%). Things go best on Dust 2 (+610 ELO, win rate 58%). Improved over the last three months: K/R +0.12, ADR +14.6, Headshots +8 pp, Win rate +5 pp, ELO +403. Got weaker: Rating −0.07. Last 30 days: 91 matches, win rate 57%, net ELO +265.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.