swanas_
LIVE 7 followers 4 streams in 30 days 2 avg. viewers last live on Nov 1, 2026
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).
Compared with 2,127 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average1.5 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
Average2.4 MVPs per match and so slightly above the average (2.3).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.87. Last 3 months unchanged at 0.74. Right on the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.19. Last 3 months: 1.01 (at the start 0.98). Just below the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 94.2. Last 3 months: 81.7 (at the start 80.9). Just above the average (80.8).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 53% (at the start 54%). Clearly above the average (49%).
Matches won (win rate)
Best month: November 2026 with 63%. Last 3 months: 53% (at the start 40%). Clearly above the average (50%).
Best month: September 2026 with 2,318. Last 3 months: 2,097 (at the start 1,781).
Rounds with first kill
Best month: November 2026 with 11%. Last 3 months: 9% (at the start 10%). Clearly below the average (10%).
1v1 clutches won
Best month: August 2026 with 44%. Last 3 months: 38% (at the start 44%). Right on the average (38%).
Patterns
From the last 213 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
swanas_ loses the most ELO in match 3 of the day: −141 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Cache
- Recorded match no. 100 · Mirage
- Longest win streak: 8 wins in a row · Anubis
- Reached level 10 · Dust 2
- Highest rating in a match: 2.50 · Inferno
Maps in detail
from the last 213 matchesCompared with players on the same level who have at least 15 matches on the map.
How swanas_ plays
Across 213 matches swanas_ averages K/R 0.74, ADR 81.5 and a rating of 1.01. Biggest strength: Headshot rate at 54%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 54% headshots. The strongest map is Ancient with a 63% win rate in 30 matches. In 79 of 213 matches the rating was 1.10 or higher (37%), in 87 it was below 0.90. In 212 matches with detailed stats: 43 4Ks and 3 aces. Best month by rating: November 2026 at 1.19. swanas_ loses the most ELO in match 3 of the day (−141 ELO, win rate 42%). Things go best in match 2 of the day (+128 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +128 ELO. Improved over the last three months: Win rate +13 pp, ELO +316. Got weaker: First kills −1 pp, Clutch 1v1 −6 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.01, ADR at 81.7, Headshots at 53%. Last 30 days: 46 matches, win rate 52%, net ELO −11.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.