How does strimname play?

Rating 1.08 (from 54 matches) K/R 0.87 ADR 94.7 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 54 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 28% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. More damage per round than the level 8 average.
ClutcherDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (1 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 9% no comparison
Opening duels won 50% no comparison

Clutch

Last one alive
Clutch 1v2 won 100% no comparison
Clutch kills per match 3.0 no comparison

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.01).

Headshot rate 40%−7 pp · Ø 47% better than 14%
AWP share of kills 13% no comparison
K/D 1.18+0.17 · Ø 1.01 better than 95%
Pistol kills per match 2.3

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 17.4% no comparison
3K rounds 4.3% no comparison
MVPs per match 3.0+0.7 · Ø 2.3 better than 97%
4Ks and aces 0x 4K, 0 aces in 1 match

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 30% no comparison
Utility damage per round 2.2 no comparison
Enemies flashed per round 0.22 no comparison
Deaths per round 74%+2 pp · Ø 72% better than 32%

Progress

One value per month, dashed line is the level 8 average
Whether strimname is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 5 matches from the last 3 months and 70 before.

Kills per round (K/R)

0.81
JunJulAugSepOct

Best month: June 2026 with 1.04.

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −258 ELO
25 matches · 32% win rate
In match 1 of the day −129 ELO
20 matches · 35% win rate
Between 12:00 and 18:00 −194 ELO, win rate 33%

strimname loses the most ELO on Mirage: −258 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Mirage
  2. Longest win streak: 3 wins in a row · Dust 2
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
32% better than 5%
0.85 better than 93%
93.3 better than 95%
1.05 better than 64%
51% of 86 duels better than 54%
50% of 8 situations better than 81%
Dust 222
41% better than 20%
0.90 better than 98%
97.7 better than 99%
1.04-
53% of 43 duels better than 65%
25% of 4 situations better than 21%
Anubis13
46% -
0.87 -
95.6 -
1.13-
65% of 23 duels -
33% of 6 situations -
Nuke6
50% -
0.94 -
99.4 -
1.30-
59% of 17 duels -
0% of 2 situations -
Ancient5
60% -
0.82 -
85.5 -
0.94-
33% of 12 duels -
-
Inferno3
33% -
0.86 -
86.4 -
1.09-
83% of 6 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How strimname plays

Across 75 matches strimname averages K/R 0.87 and ADR 94.7; the rating across the 54 rated matches is 1.08. Biggest strength: Damage per round (ADR) at 94.7, better than 98% of level 8 players. Most room to improve: Headshot rate at 40%, better than only 14% of level 8 players. Averages 19.4 kills per match with 40% headshots. The strongest map is Anubis with a 46% win rate in 13 matches. In 25 of 54 matches the rating was 1.10 or higher (46%), in 17 it was below 0.90. Best month by rating: July 2026 at 1.09. strimname loses the most ELO on Mirage (−258 ELO, win rate 32%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.