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straxx1337

Japan
Streamer
206 matches tracked 105 matches in 30 days
ELO ▲ 73
1,465
30-day peak: 1,741
Rank EU
#687,846
Japan #18,349 in Japan

How does straxx1337 play?

Rating 1.02 (from 185 matches) K/R 0.75 ADR 83.8 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 185 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average.
AWPerEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 55%+6 pp · Ø 49% better than 86%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 30%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just above the average (0.98).

Headshot rate 45%−1 pp · Ø 46% better than 44%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.02+0.04 · Ø 0.98 better than 61%
Pistol kills per match 3.0
Knife kills 2 in 206 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so clearly above the average (12.9%).

2K rounds 13.9%+1.0 pp · Ø 12.9% better than 71%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 62%
MVPs per match 2.3+0.1 · Ø 2.2 better than 63%
4Ks and aces 27x 4K, 1 ace in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.26).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 21%
Enemies flashed per round 0.10−0.16 · Ø 0.26 better than 10%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.05, Rating +0.10, ADR +4.9, Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −3 pp, ELO −106

Sep to Nov 2026 compared with Feb to Aug 2026.

Kills per round (K/R)

0.77
FebMarAprMayJunJulAugSepOctNov

Best month: February 2026 with 0.77. Last 3 months: 0.77 (at the start 0.72). Clearly above the average (0.71).

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −224 ELO
65 matches · 43% win rate
On Dust 2 −130 ELO
50 matches · 44% win rate
Between 18:00 and 24:00 −275 ELO, win rate 37%
On Thursdays −179 ELO, win rate 34%

straxx1337 loses the most ELO from match 5 of the day: −224 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 42 · Dust 2
  3. Highest rating in a match: 2.21 · Mirage
  4. Recorded match no. 100 · Ancient

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
56% better than 71%
0.76 better than 67%
85.1 better than 77%
1.04 better than 63%
57% of 351 duels better than 85%
35% of 43 situations better than 42%
Dust 250
44% better than 27%
0.76 better than 69%
85.8 better than 79%
1.07 better than 72%
55% of 224 duels better than 75%
39% of 36 situations better than 56%
Anubis28
50% better than 44%
0.79 better than 82%
83.9 better than 72%
1.10 better than 82%
60% of 164 duels better than 92%
38% of 29 situations right on the average
Ancient23
39% better than 17%
0.73 better than 57%
79.8 better than 54%
0.95 better than 36%
52% of 99 duels better than 63%
25% of 8 situations better than 18%
Nuke19
53% right on the average
0.76 better than 64%
86.7 better than 81%
0.93 better than 27%
50% of 94 duels better than 47%
0% of 4 situations better than 1%
Inferno9
56% -
0.60 -
75.4 -
0.83-
40% of 43 duels -
33% of 3 situations -
Cache3
67% -
0.59 -
63.8 -
0.82-
38% of 24 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How straxx1337 plays

Across 206 matches straxx1337 averages K/R 0.75 and ADR 83.8; the rating across the 185 rated matches is 1.02. Biggest strength: Rounds with first kill at 14%, better than 92% of level 7 players. Most room to improve: Utility damage per round at 2.8, better than only 21% of level 7 players. Averages 16.5 kills per match with 45% headshots. The strongest map is Mirage with a 56% win rate in 73 matches. In 77 of 185 matches the rating was 1.10 or higher (42%), in 67 it was below 0.90. In 185 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: November 2026 at 1.07. straxx1337 loses the most ELO from match 5 of the day (−224 ELO, win rate 43%). Things go best in match 2 of the day (+238 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +238 ELO. Improved over the last three months: K/R +0.05, Rating +0.10, ADR +4.9, Headshots +2 pp. Got weaker: Win rate −3 pp, ELO −106. Last 30 days: 105 matches, win rate 51%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.