stomicz

Germany
Streamer
635 matches tracked 123 matches in 30 days
ELO ▲ 2
2,027
30-day peak: 2,118
Rank EU
#233,509
Germany #6,448 in Germany

How does stomicz play?

Rating 1.07 (from 514 matches) K/R 0.76 ADR 84.4 from 635 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 514 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (358 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 82%
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 1.07+0.04 · Ø 1.03 better than 66%
Pistol kills per match 3.2
Knife kills 7 in 635 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 70%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 62%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 69x 4K, 6 aces in 358 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.3).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.9+0.6 · Ø 4.3 better than 69%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.78, Rating at 1.09, ADR at 85.0, Win rate at 50%
▼ Got worse
ELO −73

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.74).

Patterns

From the last 635 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −438 ELO
107 matches · 40% win rate
On Ancient −197 ELO
140 matches · 47% win rate
On Thursdays −484 ELO, win rate 36%

stomicz loses the most ELO in match 3 of the day: −438 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Ancient
  2. Most kills in a match: 43 · Inferno
  3. Longest win streak: 8 wins in a row · Mirage
  4. Highest rating in a match: 2.76 · Mirage
  5. Reached level 10 · Dust 2

Maps in detail

from the last 635 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2180
49% better than 43%
0.73 better than 45%
83.9 better than 66%
1.01 better than 41%
52% of 705 duels better than 56%
27% of 93 situations better than 20%
Ancient140
47% better than 32%
0.78 better than 69%
84.5 better than 66%
1.06 better than 62%
56% of 556 duels better than 76%
35% of 71 situations better than 42%
Mirage104
48% better than 37%
0.77 better than 65%
82.5 better than 59%
1.10 better than 73%
55% of 401 duels better than 73%
31% of 58 situations better than 30%
Inferno94
53% better than 54%
0.81 better than 69%
89.9 better than 80%
1.17 better than 77%
54% of 381 duels better than 54%
36% of 53 situations better than 44%
Anubis58
47% better than 32%
0.79 better than 75%
85.6 better than 74%
1.07 better than 64%
52% of 217 duels better than 56%
46% of 35 situations better than 72%
Nuke35
57% better than 56%
0.73 better than 39%
82.2 better than 52%
1.06 better than 52%
44% of 87 duels better than 13%
53% of 17 situations better than 78%
Cache20
45% -
0.69 -
77.8 -
0.95-
49% of 75 duels -
45% of 11 situations -
Overpass4
25% -
0.51 -
56.3 -
0.91-
100% of 1 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How stomicz plays

Across 635 matches stomicz averages K/R 0.76 and ADR 84.4; the rating across the 514 rated matches is 1.07. Biggest strength: Headshot rate at 55%, better than 82% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 55% headshots. The strongest map is Nuke with a 57% win rate in 35 matches. In 211 of 514 matches the rating was 1.10 or higher (41%), in 170 it was below 0.90. In 358 matches with detailed stats: 69 4Ks and 6 aces. Best month by rating: October 2026 at 1.13. stomicz loses the most ELO in match 3 of the day (−438 ELO, win rate 40%). Things go best on Inferno (+318 ELO, win rate 53%). Improved over the last three months: Headshots +2 pp. Got weaker: ELO −73. Unchanged in recent months: K/R at 0.78, Rating at 1.09, ADR at 85.0, Win rate at 50%. Last 30 days: 123 matches, win rate 48%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.