stih_cs

Ukraine
Streamer

2,844 followers 55 streams in 30 days 115 avg. viewers last live on Nov 3, 2026

291 matches tracked 51 matches in 30 days
ELO ▼ 196
2,527
30-day peak: 2,727
Rank EU
#50,332
Ukraine #2,055 in Ukraine

How does stih_cs play?

Rating 1.00 (from 208 matches) K/R 0.70 ADR 78.4 from 291 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 208 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 48%−4 pp · Ø 52% better than 19%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 0.98−0.07 · Ø 1.05 better than 22%
Pistol kills per match 2.8
Knife kills 1 in 291 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.6%).

2K rounds 12.4%−1.2 pp · Ø 13.6% better than 19%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 58%
MVPs per match 2.3−0.1 · Ø 2.4 better than 40%
4Ks and aces 27x 4K, 2 aces in 162 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 24%−10 pp · Ø 34% better than 2%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 13%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05
= Stayed the same
Rating at 1.06, ADR at 82.1
▼ Got worse
Headshots −4 pp, Win rate −9 pp, ELO −367

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.85
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.75 (at the start 0.70). Right on the average (0.75).

Patterns

From the last 291 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −305 ELO
78 matches · 42% win rate
On Ancient −164 ELO
50 matches · 44% win rate
On Wednesdays −210 ELO, win rate 36%

stih_cs loses the most ELO in match 2 of the day: −305 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Most kills in a match: 43 · Anubis
  3. Highest rating in a match: 2.32 · Anubis
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 291 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
53% right on the average
0.68 better than 19%
77.8 better than 31%
1.00 better than 36%
48% of 285 duels better than 30%
38% of 39 situations right on the average
Anubis60
47% better than 29%
0.75 right on the average
80.9 better than 46%
1.04 better than 47%
43% of 164 duels better than 9%
33% of 30 situations better than 37%
Ancient50
44% better than 19%
0.71 better than 28%
81.2 better than 45%
1.02 better than 39%
51% of 188 duels better than 42%
30% of 23 situations better than 28%
Dust 239
46% better than 26%
0.71 better than 32%
78.2 better than 33%
1.02 better than 39%
46% of 151 duels better than 21%
25% of 20 situations better than 16%
Nuke29
45% better than 20%
0.68 better than 17%
75.8 better than 22%
0.92 better than 14%
46% of 92 duels better than 15%
50% of 12 situations better than 76%
Inferno23
52% better than 34%
0.65 better than 7%
71.0 better than 4%
0.90 better than 4%
55% of 65 duels better than 55%
38% of 8 situations better than 55%

Compared with players on the same level who have at least 15 matches on the map.

How stih_cs plays

Across 291 matches stih_cs averages K/R 0.70 and ADR 78.4; the rating across the 208 rated matches is 1.00. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 50% headshots. The strongest map is Mirage with a 53% win rate in 88 matches. In 72 of 208 matches the rating was 1.10 or higher (35%), in 80 it was below 0.90. In 162 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: November 2026 at 1.17. stih_cs loses the most ELO in match 2 of the day (−305 ELO, win rate 42%). Things go best in match 1 of the day (+140 ELO, win rate 54%). From match no. 5 of the day on, things go best: 57% win rate, −27 ELO. Improved over the last three months: K/R +0.05. Got weaker: Headshots −4 pp, Win rate −9 pp, ELO −367. Unchanged in recent months: Rating at 1.06, ADR at 82.1. Last 30 days: 51 matches, win rate 43%, net ELO −166.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.