StasiuMaster

Poland
Streamer Player

574 followers 18 streams in 30 days 67 avg. viewers last live on Nov 10, 2026

415 matches tracked 89 matches in 30 days
ELO ▲ 94
2,046
30-day peak: 2,174
Rank EU
#226,857
Poland #12,977 in Poland

How does StasiuMaster play?

Rating 1.01 (from 393 matches) K/R 0.72 ADR 79.2 from 415 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 393 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.01−0.02 · Ø 1.03 better than 41%
Pistol kills per match 2.5
Knife kills 6 in 415 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 52x 4K, 8 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

6.1 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 88%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 41%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 1.01, ADR at 79.1, Headshots at 48%, Win rate at 52%, ELO at 2,046
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: November 2026 with 0.77. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 415 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −291 ELO
87 matches · 44% win rate
On Nuke −164 ELO
42 matches · 50% win rate
On Ancient −162 ELO
78 matches · 42% win rate

StasiuMaster loses the most ELO in match 1 of the day: −291 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Mirage
  2. Recorded match no. 250 · Ancient
  3. Reached level 10 · Anubis
  4. Most kills in a match: 44 · Mirage
  5. Longest win streak: 8 wins in a row · Cache

Maps in detail

from the last 415 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
58% better than 73%
0.71 better than 36%
75.6 better than 25%
1.01 better than 44%
52% of 359 duels better than 57%
35% of 65 situations better than 41%
Ancient78
42% better than 19%
0.70 better than 29%
77.4 better than 32%
0.98 better than 32%
52% of 282 duels right on the average
43% of 46 situations better than 65%
Anubis73
55% better than 61%
0.75 better than 54%
83.8 better than 65%
1.08 better than 67%
49% of 291 duels better than 33%
40% of 52 situations better than 57%
Inferno54
48% better than 35%
0.71 better than 30%
80.7 better than 39%
1.01 better than 33%
47% of 217 duels better than 19%
31% of 26 situations better than 30%
Nuke42
50% better than 37%
0.71 better than 28%
80.2 better than 41%
0.98 better than 26%
53% of 145 duels better than 53%
43% of 30 situations better than 60%
Cache33
48% better than 34%
0.75 right on the average
83.5 better than 60%
1.02 better than 45%
56% of 142 duels better than 66%
52% of 23 situations better than 81%
Dust 230
53% better than 54%
0.67 better than 18%
74.9 better than 20%
0.94 better than 19%
56% of 98 duels better than 76%
40% of 10 situations better than 55%

Compared with players on the same level who have at least 15 matches on the map.

How StasiuMaster plays

Across 415 matches StasiuMaster averages K/R 0.72 and ADR 79.2; the rating across the 393 rated matches is 1.01. Biggest strength: Utility damage per round at 6.1, better than 88% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 48% headshots. The strongest map is Mirage with a 58% win rate in 103 matches. In 143 of 393 matches the rating was 1.10 or higher (36%), in 158 it was below 0.90. In 307 matches with detailed stats: 52 4Ks and 8 aces. Best month by rating: November 2026 at 1.08. StasiuMaster loses the most ELO in match 1 of the day (−291 ELO, win rate 44%). Things go best on Mirage (+477 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +439 ELO. Unchanged in recent months: K/R at 0.71, Rating at 1.01, ADR at 79.1, Headshots at 48%, Win rate at 52%, ELO at 2,046. Last 30 days: 89 matches, win rate 54%, net ELO +116.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.