srs071001

Kazakhstan
Player
369 matches tracked 162 matches in 30 days
ELO ▲ 435
1,458
30-day peak: 1,483
Rank EU
#667,463
Kazakhstan #32,052 in Kazakhstan

How does srs071001 play?

Rating 1.05 K/R 0.75 ADR 80.2 from 369 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 369 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
Multi-killsClutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (305 matches).

Level 7

Compared with 1,019 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 68%
Opening duels won 52%+2 pp · Ø 50% better than 70%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 47%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.99).

Headshot rate 45%−1 pp · Ø 46% better than 42%
AWP share of kills 18%+7 pp · Ø 11% better than 83%
K/D 1.04+0.05 · Ø 0.99 better than 72%
Pistol kills per match 3.1
Zeus kills1 in 369 matches
Knife kills 25 in 369 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (13.1%).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 78%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 68%
MVPs per match 2.4+0.2 · Ø 2.2 better than 76%
4Ks and aces 61x 4K, 12 aces in 305 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (4.1).

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 70%
Enemies flashed per round 0.33+0.07 · Ø 0.26 better than 69%
Deaths per round 72%−1 pp · Ø 73% better than 58%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.07, Rating +0.10, ADR +5.9, Headshots +3 pp, Win rate +4 pp, ELO +586
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: October 2026 with 0.81. Last 3 months: 0.77 (at the start 0.70). Clearly above the average (0.72).

Patterns

From the last 369 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −196 ELO
31 matches · 39% win rate
On Mirage −169 ELO
121 matches · 45% win rate
On Fridays −291 ELO, win rate 43%

srs071001 loses the most ELO on Anubis: −196 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Recorded match no. 250 · Anubis
  3. Highest rating in a match: 2.59 · Nuke
  4. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 369 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage121
45% better than 29%
0.72 right on the average
77.2 better than 39%
1.00 right on the average
48% of 559 duels better than 37%
37% of 81 situations right on the average
Dust 2111
57% better than 76%
0.77 better than 76%
81.8 better than 65%
1.08 better than 78%
53% of 534 duels better than 67%
39% of 64 situations better than 56%
Ancient48
54% better than 63%
0.76 better than 69%
83.2 better than 69%
1.08 better than 78%
52% of 248 duels better than 60%
41% of 37 situations better than 60%
Inferno36
56% better than 65%
0.77 better than 76%
82.6 better than 62%
1.06 better than 67%
57% of 152 duels better than 80%
38% of 21 situations better than 45%
Anubis31
39% better than 14%
0.75 better than 65%
78.1 better than 45%
1.03 better than 62%
53% of 148 duels better than 60%
27% of 22 situations better than 24%
Nuke17
35% better than 5%
0.80 better than 74%
82.8 better than 63%
1.07 better than 63%
53% of 81 duels better than 56%
29% of 14 situations better than 30%
Vertigo3
33% -
0.78 -
79.5 -
1.03-
45% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How srs071001 plays

Across 369 matches srs071001 averages K/R 0.75, ADR 80.2 and a rating of 1.05. Biggest strength: Rating at 1.05, better than 76% of level 7 players. Averages 16.7 kills per match with 45% headshots. The strongest map is Dust 2 with a 57% win rate in 111 matches. In 145 of 369 matches the rating was 1.10 or higher (39%), in 140 it was below 0.90. In 305 matches with detailed stats: 61 4Ks and 12 aces. Best month by rating: October 2026 at 1.14. srs071001 loses the most ELO on Anubis (−196 ELO, win rate 39%). Things go best on Dust 2 (+559 ELO, win rate 57%). Match no. 4 of the day goes best: 56% win rate, +206 ELO. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +5.9, Headshots +3 pp, Win rate +4 pp, ELO +586. Last 30 days: 162 matches, win rate 51%, net ELO +385.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.