squiklycs

Netherlands
Streamer Player

1,103 followers 22 streams in 30 days 1 avg. viewers last live on Nov 8, 2026

639 matches tracked 39 matches in 30 days
ELO ▲ 57
2,927
30-day peak: 2,927
Rank EU
#12,178
Netherlands #67 in Netherlands

How does squiklycs play?

Rating 1.01 (from 515 matches) K/R 0.70 ADR 79.0 from 639 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 512 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (363 matches).

2,750-2,999 ELO

Compared with 12,220 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (51%).

Headshot rate 62%+11 pp · Ø 51% better than 96%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.03−0.02 · Ø 1.05 better than 36%
Pistol kills per match 2.8 from the last 634
Knife kills 45 in 634 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 41%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 18%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 58x 4K, 4 aces in 363 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.7 utility damage per round and so well above the average (4.1).

Utility hit rate 41%+7 pp · Ø 34% better than 91%
Utility damage per round 6.7+2.6 · Ø 4.1 better than 96%
Enemies flashed per round 0.48+0.17 · Ø 0.31 better than 89%
Deaths per round 68%−3 pp · Ø 71% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 1.01, ADR at 78.0, Headshots at 62%
▼ Got worse
Win rate −3 pp, ELO −203

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: November 2026 with 0.80. Last 3 months: 0.70 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 634 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −425 ELO
123 matches · 45% win rate
On Inferno −152 ELO
72 matches · 40% win rate
On Wednesdays −171 ELO, win rate 47%

squiklycs loses the most ELO on Dust 2: −425 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.65 · Ancient
  2. Longest win streak: 11 wins in a row · Ancient
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 634 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient194
58% better than 65%
0.77 better than 56%
86.7 better than 71%
1.07 better than 55%
52% of 670 duels right on the average
37% of 107 situations better than 45%
Anubis136
51% better than 40%
0.71 better than 30%
78.4 better than 32%
1.01 better than 34%
52% of 442 duels right on the average
51% of 71 situations better than 81%
Dust 2123
45% better than 21%
0.62 better than 4%
72.1 better than 9%
0.88 better than 4%
51% of 361 duels better than 43%
54% of 46 situations better than 86%
Inferno72
40% better than 6%
0.71 better than 20%
79.8 better than 26%
1.04 better than 27%
54% of 278 duels better than 44%
44% of 41 situations better than 63%
Cache43
56% better than 46%
0.71 better than 20%
76.7 better than 17%
1.04 better than 30%
53% of 165 duels better than 43%
38% of 37 situations better than 46%
Mirage34
59% better than 75%
0.64 better than 7%
69.9 better than 5%
0.97 better than 22%
41% of 79 duels better than 4%
29% of 14 situations better than 21%
Nuke21
48% better than 25%
0.64 better than 6%
69.2 better than 3%
0.94 better than 12%
50% of 94 duels better than 32%
30% of 20 situations better than 28%
Overpass9
56% -
0.72 -
77.4 -
1.15-
64% of 28 duels -
0% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How squiklycs plays

Across 639 matches squiklycs averages K/R 0.70 and ADR 79.0; the rating across the 515 rated matches is 1.01. Biggest strength: Headshot rate at 62%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 3.5%, better than only 18% of level 10 · 2,750-2,999 ELO players. Averages 15.0 kills per match with 62% headshots. The strongest map is Mirage with a 59% win rate in 34 matches. In 188 of 512 matches the rating was 1.10 or higher (37%), in 209 it was below 0.90. In 363 matches with detailed stats: 58 4Ks and 4 aces. Best month by rating: November 2026 at 1.12. squiklycs loses the most ELO on Dust 2 (−425 ELO, win rate 45%). Things go best on Ancient (+727 ELO, win rate 58%). Got weaker: Win rate −3 pp, ELO −203. Unchanged in recent months: K/R at 0.70, Rating at 1.01, ADR at 78.0, Headshots at 62%. Last 30 days: 39 matches, win rate 49%, net ELO +42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.