soullbtw_

Lithuania
Player Viewer
69 matches tracked
ELO
986
Peak across recorded matches: 1,171
Rank EU
#1,002,350
Lithuania #7,477 in Lithuania

How does soullbtw_ play?

Rating 0.91 (from 43 matches) K/R 0.64 ADR 66.4 from 69 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 43 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 12% normal 0.90 to 1.09 33% weak 0.75 to 0.89 14% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 4 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (10 matches).

Level 4

Compared with 707 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 3% no comparison
Opening duels won 20% no comparison

Clutch

Last one alive
Clutch 1v1 won 33% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.1 no comparison

Weapons and aim

Average
Where do the kills come from?

50% headshots and so well above the average (43%).

Headshot rate 50%+7 pp · Ø 43% better than 85%
AWP share of kills 8% no comparison
K/D 0.90−0.07 · Ø 0.97 better than 33%
Pistol kills per match 2.3
Knife kills 3 in 69 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.1).

2K rounds 10.6% no comparison
3K rounds 1.0% no comparison
MVPs per match 1.8−0.3 · Ø 2.1 better than 21%
4Ks and aces 2x 4K, 0 aces in 10 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Utility hit rate 27% no comparison
Utility damage per round 1.7 no comparison
Enemies flashed per round 0.20 no comparison
Deaths per round 72%−1 pp · Ø 73% better than 72%

Progress

One value per month, dashed line is the level 4 average
Whether soullbtw_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 1 matches from the last 3 months and 46 before.

Kills per round (K/R)

0.60
FebMarAprMayJunJulAugSepOctNov

Best month: July 2026 with 0.68.

Patterns

From the last 69 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −82 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Highest rating in a match: 1.60 · Anubis
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 69 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
71% better than 98%
0.68 better than 44%
66.1 better than 7%
0.93 better than 40%
48% of 48 duels right on the average
54% of 13 situations better than 86%
Anubis16
56% better than 71%
0.68 better than 43%
70.7 better than 16%
0.95-
36% of 39 duels better than 5%
22% of 9 situations better than 17%
Dust 210
30% -
0.67 -
69.2 -
0.98-
31% of 16 duels -
67% of 3 situations -
Ancient8
25% -
0.57 -
65.3 -
0.75-
50% of 4 duels -
0% of 1 situations -
Nuke6
50% -
0.61 -
61.2 -
0.80-
82% of 11 duels -
100% of 1 situations -
Inferno3
67% -
0.49 -
59.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How soullbtw_ plays

Across 69 matches soullbtw_ averages K/R 0.64 and ADR 66.4; the rating across the 43 rated matches is 0.91. Biggest strength: Headshot rate at 50%, better than 85% of level 4 players. Most room to improve: Damage per round (ADR) at 66.4, better than only 5% of level 4 players. Averages 14.1 kills per match with 50% headshots. The strongest map is Mirage with a 71% win rate in 24 matches. In 10 of 43 matches the rating was 1.10 or higher (23%), in 19 it was below 0.90. In 10 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 0.97. Things go best on Mirage (+143 ELO, win rate 71%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.