snezzhaaa

Belarus
Streamer

36 followers 3 streams in 30 days 2 avg. viewers last live on Oct 15, 2026

128 matches tracked 16 matches in 30 days
ELO ▲ 84
1,626
30-day peak: 1,630
Rank EU
#479,466
Belarus #10,535 in Belarus

How does snezzhaaa play?

Rating 0.96 (from 81 matches) K/R 0.66 ADR 48.0 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 81 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 17% weak 0.75 to 0.89 23% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 4%
Opening duels won 47%−4 pp · Ø 51% better than 22%

Clutch

Strength
Last one alive

52% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 52%+12 pp · Ø 40% better than 97%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 95%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (48%).

Headshot rate 42%−6 pp · Ø 48% better than 21%
AWP share of kills 2%−8 pp · Ø 10% better than 14%
K/D 1.00−0.03 · Ø 1.03 better than 51%
Pistol kills per match 2.4

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.3%).

2K rounds 11.2%−2.1 pp · Ø 13.3% better than 8%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 13%
MVPs per match 2.4+0.1 · Ø 2.3 better than 71%
4Ks and aces 8x 4K, 0 aces in 46 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 57%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 37%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 8 average
Whether snezzhaaa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 54 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.61
DecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.71.

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −86 ELO
25 matches · 48% win rate
On Anubis −47 ELO
24 matches · 63% win rate
On Saturdays +90 ELO, win rate 52%

snezzhaaa loses the most ELO in match 3 of the day: −86 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.62 · Mirage
  2. Most kills in a match: 27 · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
68% better than 95%
0.61 better than 5%
69.3 better than 5%
0.90 better than 13%
44% of 81 duels better than 17%
53% of 17 situations better than 86%
Anubis24
63% better than 83%
0.74 better than 60%
50.9 better than 1%
1.13 better than 85%
53% of 58 duels better than 62%
27% of 11 situations better than 22%
Mirage23
52% better than 55%
0.66 better than 19%
53.0 better than 1%
0.88 better than 10%
51% of 45 duels right on the average
43% of 7 situations better than 64%
Ancient19
63% better than 87%
0.68 better than 26%
58.3 better than 1%
1.00-
50% of 50 duels better than 46%
70% of 10 situations better than 97%
Vertigo10
30% -
0.64 -
10.6 -
1.51-
80% of 5 duels -
0% of 1 situations -
Inferno8
50% -
0.67 -
9.3 -
0.92-
67% of 3 duels -
-
Overpass7
71% -
0.64 -
16.0 -
0.82-
38% of 8 duels -
0% of 1 situations -
Nuke6
83% -
0.60 -
59.6 -
0.91-
50% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How snezzhaaa plays

Across 128 matches snezzhaaa averages K/R 0.66 and ADR 48.0; the rating across the 81 rated matches is 0.96. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 8 players. Most room to improve: Damage per round (ADR) at 48.0, better than only 1% of level 8 players. Averages 14.4 kills per match with 42% headshots. The strongest map is Dust 2 with a 68% win rate in 28 matches. In 29 of 81 matches the rating was 1.10 or higher (36%), in 38 it was below 0.90. In 46 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.04. snezzhaaa loses the most ELO in match 3 of the day (−86 ELO, win rate 48%). Things go best on Dust 2 (+228 ELO, win rate 68%). Match no. 2 of the day goes best: 67% win rate, +196 ELO. Last 30 days: 16 matches, win rate 63%, net ELO +110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.