smkvld

Russia
Player
106 matches tracked 10 matches in 30 days
ELO ▼ 5
1,128
30-day peak: 1,219
Rank EU
#1,113,491
Russia #306,367 in Russia

How does smkvld play?

Rating 0.99 K/R 0.71 ADR 76.0 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 106 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More first kills per match than the level 5 average.
AWPerEntry
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

Level 5

Compared with 938 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 81%
Opening duels won 54%+5 pp · Ø 49% better than 87%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 40%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so clearly below the average (44%).

Headshot rate 39%−5 pp · Ø 44% better than 24%
AWP share of kills 31%+20 pp · Ø 11% better than 97%
K/D 1.00+0.02 · Ø 0.98 better than 67%
Pistol kills per match 2.4
Knife kills 3 in 106 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just above the average (12.8%).

2K rounds 13.2%+0.4 pp · Ø 12.8% better than 63%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 55%
MVPs per match 2.1−0.1 · Ø 2.2 better than 52%
4Ks and aces 8x 4K, 0 aces in 68 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.0).

Utility hit rate 27%−8 pp · Ø 35% better than 10%
Utility damage per round 1.6−2.4 · Ø 4.0 better than 5%
Enemies flashed per round 0.09−0.16 · Ø 0.25 better than 10%
Deaths per round 72%−1 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Win rate +8 pp, ELO +133
= Stayed the same
ADR at 75.7, Headshots at 39%
▼ Got worse
K/R −0.05, Rating −0.08

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.69 (at the start 0.74). Just below the average (0.71).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −105 ELO
39 matches · 41% win rate
In match 3 of the day −41 ELO
20 matches · 35% win rate
On Wednesdays −73 ELO, win rate 43%

smkvld loses the most ELO on Mirage: −105 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 31 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2
  4. Highest rating in a match: 2.12 · Nuke

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
41% better than 22%
0.71 right on the average
75.1 better than 33%
0.98 right on the average
50% of 169 duels better than 55%
40% of 30 situations better than 57%
Dust 231
61% better than 86%
0.75 better than 69%
79.8 better than 56%
1.03 better than 66%
60% of 152 duels better than 94%
25% of 20 situations better than 20%
Anubis13
54% -
0.69 -
76.5 -
0.98-
48% of 56 duels -
33% of 9 situations -
Ancient10
50% -
0.68 -
72.4 -
0.93-
46% of 41 duels -
60% of 10 situations -
Inferno7
43% -
0.61 -
64.2 -
0.92-
56% of 34 duels -
25% of 8 situations -
Nuke4
25% -
0.73 -
77.6 -
0.96-
61% of 23 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How smkvld plays

Across 106 matches smkvld averages K/R 0.71, ADR 76.0 and a rating of 0.99. Biggest strength: Opening duels won at 54%, better than 87% of level 5 players. Most room to improve: Utility damage per round at 1.6, better than only 5% of level 5 players. Averages 15.3 kills per match with 39% headshots. The strongest map is Dust 2 with a 61% win rate in 31 matches. In 36 of 106 matches the rating was 1.10 or higher (34%), in 40 it was below 0.90. In 68 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: August 2026 at 1.07. smkvld loses the most ELO on Mirage (−105 ELO, win rate 41%). Things go best on Dust 2 (+204 ELO, win rate 61%). Match no. 2 of the day goes best: 62% win rate, +67 ELO. Improved over the last three months: Win rate +8 pp, ELO +133. Got weaker: K/R −0.05, Rating −0.08. Unchanged in recent months: ADR at 75.7, Headshots at 39%. Last 30 days: 10 matches, win rate 50%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.