smileZzZ

Russia
Streamer Player
134 matches tracked Follow on Twitch

How does smileZzZ play?

K/R 0.80 ADR 83.1 from 134 matches
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average.
AWPerMulti-kills
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 64%
Opening duels won 58%+8 pp better than 96%

Clutch

Weakness
Last one alive
Clutch 1v1 won 29%−9 pp better than 9%
Clutch 1v2 won 13%−9 pp better than 7%
Clutch kills per match 1.6−0.1 better than 47%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−5 pp better than 22%
AWP share of kills 32%+22 pp better than 98%
K/D 1.16+0.16 better than 93%
Pistol kills per match 2.9
Knife kills 1 in 134 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.0%−0.1 pp better than 44%
Rounds with 3K 4.4%+0.5 pp better than 72%
MVPs per match 2.4+0.2 better than 71%
4Ks and aces 13x 4K, 3 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 45%+10 pp better than 95%
Utility damage per round 4.3+0.1 better than 55%
Enemies flashed per round 0.33+0.05 better than 68%
Rounds with a death 69%−3 pp better than 86%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, ADR at 81.9, Win rate at 49%, ELO at 1,598
▼ Got worse
Headshots −4 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: September 2026 with 0.88. Last 3 months: 0.78 (at the start 0.81).

Patterns

From the last 134 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −71 ELO
23 matches · 39% wins
In match 4 of the day −21 ELO
20 matches · 35% wins

smileZzZ loses the most ELO in match 3 of the day: −71 ELO, 39% wins

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 1.87 · Mirage
  3. Most kills in a match: 37 · Nuke
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
57% better than 72%
0.80 better than 84%
83.8 better than 72%
1.30-
55% of 208 duels better than 76%
30% of 33 situations better than 28%
Inferno25
40% better than 13%
0.83 better than 92%
84.0 better than 75%
1.23-
66% of 102 duels better than 98%
11% of 18 situations better than 4%
Dust 219
53% better than 60%
0.70 better than 36%
76.8 better than 33%
1.71-
43% of 80 duels better than 13%
38% of 8 situations level
Ancient17
47% better than 33%
0.81 better than 89%
78.2 better than 37%
-
45% of 75 duels better than 22%
63% of 16 situations better than 93%
Cache14
50% -
0.88 -
93.0 -
-
64% of 67 duels -
64% of 11 situations -
Nuke7
29% -
0.83 -
90.9 -
-
45% of 53 duels -
50% of 6 situations -
Anubis5
20% -
0.73 -
73.2 -
-
63% of 16 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How smileZzZ plays

Biggest strength: Opening duels won at 58%. That is better than 96% of players on level 8. Most room to improve: Clutch 1v1 won at 29%. That is better than only 9% of players on level 8. On average 17.1 kills per match, 42% of them headshots. The strongest map is Mirage with a 57% win rate in 47 matches. In 44 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: September 2026 at 1.37. smileZzZ loses the most ELO in match 3 of the day (−71 ELO, win rate 39%). Things go best on Mirage (+247 ELO, win rate 57%). Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.78, ADR at 81.9, Win rate at 49%, ELO at 1,598.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.