slimguy_mc
LIVE 7 followers 2 streams in 30 days 2 avg. viewers last live on Nov 3, 2026
How does slimguy_mc play?
Compared with 402 players in this group, each player over up to their last 100 matches.
Opening
Strength51% of opening duels won and so clearly above the average (47%).
Clutch
Average41% of 1v1s won and so clearly above the average (35%).
Weapons and aim
Average38% headshots and so slightly below the average (40%).
Impact
AverageExactly 2 kills in 12.4% of rounds and so right on the average (12.4%).
Utility and deaths
Weakness0.3 utility damage per round and so well below the average (3.1).
Progress
One value per month, dashed line is the level 2 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.83. Last 3 months: 0.70 (at the start 0.51). Just above the average (0.68).
Rating, 1.00 is an average match
Best month: November 2026 with 1.12. Last 3 months: 0.96 (at the start 0.67). Slightly above the average (0.93).
Damage per round (ADR)
Best month: November 2026 with 91.7. Last 3 months: 79.4 (at the start 59.3). Slightly above the average (74.8).
Share of headshot kills
Best month: November 2026 with 51%. Last 3 months: 39% (at the start 31%). Just below the average (40%).
Matches won (win rate)
Best month: November 2026 with 60%. Last 3 months: 51% (at the start 11%). Slightly above the average (49%).
Best month: October 2026 with 695. Last 3 months: 591 (at the start 301).
Rounds with first kill
Best month: October 2026 with 14%. Last 3 months: 13% (at the start 5%). Well above the average (9%).
1v1 clutches won
Best month: October 2026 with 46%. Last 3 months: 44% (at the start 25%). Clearly above the average (35%).
Patterns
From the last 141 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
slimguy_mc loses the most ELO on Mirage: −144 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Ancient
- Most kills in a match: 29 · Mirage
- Highest rating in a match: 2.30 · Dust 2
- Recorded match no. 100 · Dust 2
Maps in detail
from the last 141 matchesCompared with players on the same level who have at least 15 matches on the map.
How slimguy_mc plays
Across 141 matches slimguy_mc averages K/R 0.67, ADR 76.0 and a rating of 0.91. Biggest strength: Opening duels won at 51%, better than 83% of level 2 players. Most room to improve: Utility damage per round at 0.3, better than only 1% of level 2 players. Averages 14.0 kills per match with 38% headshots. The strongest map is Nuke with a 50% win rate in 18 matches. In 42 of 141 matches the rating was 1.10 or higher (30%), in 75 it was below 0.90. In 141 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: November 2026 at 1.12. slimguy_mc loses the most ELO on Mirage (−144 ELO, win rate 38%). Things go best in match 1 of the day (+114 ELO, win rate 50%). Match no. 1 of the day goes best: 50% win rate, +114 ELO. Improved over the last three months: K/R +0.19, Rating +0.29, ADR +20.1, Headshots +8 pp, Win rate +40 pp, ELO +290, First kills +8 pp, Clutch 1v1 +19 pp. Last 30 days: 62 matches, win rate 53%, net ELO +376.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.