slimetr1p

BY
Streamer
205 matches tracked 40 matches in 30 days Follow on Twitch
ELO ▲ 89
1,070
30-day peak: 1,173
Rank EU
#1,087,521 #23,585 in BY

How does slimetr1p play?

Rating 1.07 K/R 0.76 ADR 79.3 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88% on level 5
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 205 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More first kills per match than the level 5 average.
AWPerEntry
better than most on level 5 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 16%+6 pp better than 99%
Opening duels won 60%+11 pp better than 99%

Clutch

Average
Last one alive
Clutch 1v1 won 34%−5 pp better than 32%
Clutch 1v2 won 13%−8 pp better than 11%
Clutch kills per match 1.7+0.1 better than 62%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−2 pp better than 35%
AWP share of kills 42%+31 pp better than 99%
K/D 1.08+0.11 better than 92%
Pistol kills per match 2.7
Knife kills 3 in 205 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.6%+2.9 pp better than 97%
Rounds with 3K 4.4%+0.7 pp better than 84%
MVPs per match 2.2+0.1 better than 63%
4Ks and aces 14x 4K, 2 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 18%−17 pp better than 1%
Utility damage per round 1.3−2.6 better than 3%
Enemies flashed per round 0.11−0.14 better than 11%
Rounds with a death 70%−3 pp better than 86%

Progress

One value per month, dashed line is the Level 5 average
▲ Improved
K/R +0.09, Rating +0.08, ADR +9.7, ELO +138
= Stayed the same
Nothing clear
▼ Got worse
Headshots −8 pp, Win rate −8 pp

Aug to Oct 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.73
DecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.79 (at the start 0.70).

Patterns

From the last 205 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −59 ELO
63 matches · 44% wins
On Mirage −38 ELO
64 matches · 44% wins
Between 0:00 and 6:00 −15 ELO, win rate 39%
On Tuesdays −229 ELO, win rate 34%

slimetr1p loses the most ELO on Dust 2: −59 ELO, 44% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 1.93 · Dust 2
  3. Recorded match no. 100 · Nuke
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
44% better than 29%
0.78 better than 83%
79.4 better than 57%
1.09 better than 82%
58% of 301 duels better than 92%
38% of 40 situations level
Dust 263
44% better than 29%
0.71 better than 53%
77.4 better than 46%
1.02 better than 64%
51% of 273 duels better than 63%
38% of 32 situations level
Ancient29
48% better than 49%
0.75 better than 72%
79.6 better than 57%
1.02 better than 66%
53% of 144 duels better than 70%
45% of 20 situations better than 74%
Anubis21
52% better than 54%
0.83 better than 95%
83.9 better than 77%
1.18 better than 96%
64% of 136 duels better than 99%
38% of 13 situations level
Nuke17
65% better than 84%
0.76 better than 72%
78.0 better than 46%
1.10-
63% of 60 duels better than 97%
33% of 12 situations better than 39%
Inferno8
25% -
0.74 -
78.3 -
1.03-
62% of 39 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How slimetr1p plays

Across 205 matches slimetr1p averages K/R 0.76, ADR 79.3 and a rating of 1.07. Biggest strength: Opening duels won at 60%. That is better than 99% of players on level 5. Most room to improve: Utility with impact at 18%. That is better than only 1% of players on level 5. On average 16.9 kills per match, 42% of them headshots. The strongest map is Nuke with a 65% win rate in 17 matches. In 92 of 205 matches the rating was 1.10 or higher (45%), in 62 it was below 0.90. In 82 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: July 2026 at 1.25. slimetr1p loses the most ELO on Dust 2 (−59 ELO, win rate 44%). Things go best in match 3 of the day (+126 ELO, win rate 58%). Improved over the last three months: K/R +0.09, Rating +0.08, ADR +9.7, ELO +138. Got weaker: Headshots −8 pp, Win rate −8 pp. Last 30 days: 40 matches, win rate 50%, ELO balance +119.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.