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sl1FROSH

China
Moderator Streamer Player Viewer

100 followers 10 streams in 30 days 2 avg. viewers last live on Nov 13, 2026

134 matches tracked 56 matches in 30 days
ELO ▲ 85
1,493
30-day peak: 1,626
Rank EU
#658,649
China #6,744 in China

How does sl1FROSH play?

Rating 1.12 K/R 0.78 ADR 79.2 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 134 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 36% weak 0.75 to 0.89 12% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
AWPerClutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 58%+8 pp · Ø 50% better than 95%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 35%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 2.4+0.8 · Ø 1.6 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so well above the average (1.00).

Headshot rate 43%−4 pp · Ø 47% better than 32%
AWP share of kills 21%+11 pp · Ø 10% better than 87%
K/D 1.20+0.20 · Ø 1.00 better than 95%
Pistol kills per match 2.7
Zeus kills4 in 134 matches
Knife kills 3 in 134 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (13.1%).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 78%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 66%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 21x 4K, 0 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 23%
Enemies flashed per round 0.27+0.01 · Ø 0.26 better than 56%
Deaths per round 65%−8 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 7 average
Whether sl1FROSH is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 125 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.76
AugSepOctNov

Best month: September 2026 with 0.80.

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −96 ELO
38 matches · 50% win rate
On Mirage −1 ELO
37 matches · 46% win rate
Between 18:00 and 24:00 +27 ELO, win rate 45%

sl1FROSH loses the most ELO on Dust 2: −96 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 39 · Nuke
  3. Longest win streak: 5 wins in a row · Mirage
  4. Highest rating in a match: 2.29 · Anubis

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
50% right on the average
0.76 better than 69%
79.1 better than 49%
1.13 better than 85%
53% of 115 duels better than 64%
41% of 32 situations better than 63%
Mirage37
46% better than 32%
0.78 better than 76%
81.3 better than 61%
1.11 better than 82%
55% of 130 duels better than 77%
38% of 24 situations right on the average
Anubis21
57% better than 69%
0.83 better than 89%
80.5 better than 57%
1.22 better than 96%
63% of 80 duels better than 96%
28% of 25 situations better than 26%
Ancient14
50% -
0.79 -
78.5 -
1.11-
61% of 41 duels -
35% of 20 situations -
Nuke12
58% -
0.76 -
76.8 -
1.05-
73% of 30 duels -
40% of 10 situations -
Cache7
43% -
0.82 -
80.1 -
1.09-
57% of 30 duels -
38% of 8 situations -
Inferno5
40% -
0.70 -
62.4 -
0.98-
71% of 7 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sl1FROSH plays

Across 134 matches sl1FROSH averages K/R 0.78, ADR 79.2 and a rating of 1.12. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 7 players. Most room to improve: Utility damage per round at 2.9, better than only 23% of level 7 players. Averages 16.8 kills per match with 43% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 59 of 134 matches the rating was 1.10 or higher (44%), in 27 it was below 0.90. In 134 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: October 2026 at 1.15. sl1FROSH loses the most ELO on Dust 2 (−96 ELO, win rate 50%). Things go best in match 1 of the day (+93 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +93 ELO. Last 30 days: 56 matches, win rate 50%, net ELO +67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.