SkyPandaNagi

Italy
Player
229 matches tracked 79 matches in 30 days

How does SkyPandaNagi play?

Rating 1.10 K/R 0.78 ADR 85.6 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 229 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.10+0.07 · Ø 1.03 better than 74%
Pistol kills per match 2.8
Knife kills 4 in 229 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 67%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 80%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 41x 4K, 4 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

4.7 utility damage per round and so clearly above the average (4.3).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 64%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.06, Win rate +3 pp
= Stayed the same
ADR at 86.4, ELO at 2,040
▼ Got worse
Headshots −8 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: September 2026 with 0.81. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −225 ELO
60 matches · 42% win rate
In match 3 of the day −177 ELO
43 matches · 42% win rate
Between 12:00 and 18:00 −199 ELO, win rate 42%
On Mondays −181 ELO, win rate 33%

SkyPandaNagi loses the most ELO in match 2 of the day: −225 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Most kills in a match: 46 · Mirage
  3. Recorded match no. 100 · Anubis
  4. Highest rating in a match: 2.34 · Dust 2

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
47% better than 33%
0.76 better than 61%
83.7 better than 64%
1.05 better than 58%
47% of 354 duels better than 26%
25% of 32 situations better than 16%
Anubis53
55% better than 60%
0.81 better than 83%
87.6 better than 82%
1.15 better than 86%
52% of 218 duels better than 56%
55% of 40 situations better than 86%
Ancient47
55% better than 61%
0.82 better than 82%
90.1 better than 86%
1.14 better than 82%
53% of 244 duels better than 60%
36% of 22 situations better than 46%
Dust 242
40% better than 17%
0.75 better than 56%
81.6 better than 54%
1.06 better than 60%
53% of 156 duels better than 62%
41% of 22 situations better than 58%
Inferno13
46% -
0.74 -
84.7 -
1.10-
52% of 52 duels -
50% of 6 situations -
Nuke10
50% -
0.70 -
77.6 -
0.98-
35% of 54 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SkyPandaNagi plays

Across 229 matches SkyPandaNagi averages K/R 0.78, ADR 85.6 and a rating of 1.10. Biggest strength: 3K rounds at 4.9%, better than 80% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 52% headshots. The strongest map is Anubis with a 55% win rate in 53 matches. In 103 of 229 matches the rating was 1.10 or higher (45%), in 67 it was below 0.90. In 182 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: September 2026 at 1.16. SkyPandaNagi loses the most ELO in match 2 of the day (−225 ELO, win rate 42%). Things go best from match 5 of the day (+79 ELO, win rate 70%). From match no. 5 of the day on, things go best: 70% win rate, +79 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Win rate +3 pp. Got weaker: Headshots −8 pp. Unchanged in recent months: ADR at 86.4, ELO at 2,040. Last 30 days: 79 matches, win rate 56%, net ELO +127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.