skp41090

Germany
Streamer
474 matches tracked
ELO ▲ 70
1,642
30-day peak: 1,642
Rank EU
#488,903
Germany #12,389 in Germany

How does skp41090 play?

Rating 1.00 (from 405 matches) K/R 0.72 ADR 80.4 from 474 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 405 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (203 matches).

Level 8

Compared with 1,282 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 11%
AWP share of kills 8%−3 pp · Ø 11% better than 49%
K/D 0.98−0.01 · Ø 0.99 better than 45%
Pistol kills per match 3.0
Knife kills 12 in 474 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 12.7%−0.3 pp · Ø 13.0% better than 39%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 24%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 49x 4K, 7 aces in 203 matches

Utility and deaths

Strength
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 88%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 84%
Enemies flashed per round 0.36+0.10 · Ø 0.26 better than 78%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp, Win rate +6 pp, ELO +293
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 79.1
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: September 2026 with 0.73. Last 3 months unchanged at 0.72. Right on the average (0.72).

Patterns

From the last 474 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −111 ELO
28 matches · 39% win rate
On Anubis −29 ELO
52 matches · 42% win rate
Between 18:00 and 24:00 −630 ELO, win rate 40%
On Sundays −444 ELO, win rate 36%

skp41090 loses the most ELO on Cache: −111 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Mirage
  2. Most kills in a match: 45 · Mirage
  3. Longest win streak: 9 wins in a row · Anubis
  4. Recorded match no. 250 · Inferno

Maps in detail

from the last 474 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2118
53% better than 58%
0.77 better than 73%
85.6 better than 79%
1.08 better than 75%
52% of 521 duels better than 63%
39% of 69 situations better than 53%
Mirage90
52% better than 57%
0.68 better than 28%
76.1 better than 32%
0.98 better than 41%
43% of 257 duels better than 14%
35% of 63 situations better than 42%
Ancient88
48% better than 39%
0.68 better than 28%
76.9 better than 32%
0.95 better than 32%
48% of 328 duels better than 39%
33% of 39 situations better than 37%
Inferno73
55% better than 56%
0.76 better than 70%
85.9 better than 76%
1.06 better than 67%
53% of 250 duels better than 59%
29% of 31 situations better than 30%
Anubis52
42% better than 19%
0.65 better than 15%
74.8 better than 21%
0.89 better than 13%
45% of 205 duels better than 22%
41% of 29 situations better than 58%
Cache28
39% -
0.72 -
82.8 -
0.99-
50% of 82 duels -
75% of 8 situations -
Nuke18
50% better than 31%
0.73 better than 45%
78.2 better than 41%
1.03-
53% of 43 duels better than 56%
44% of 9 situations better than 65%
Vertigo6
50% -
0.65 -
74.7 -
0.86-
42% of 24 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skp41090 plays

Across 474 matches skp41090 averages K/R 0.72 and ADR 80.4; the rating across the 405 rated matches is 1.00. Biggest strength: Utility hit rate at 42%, better than 88% of level 8 players. Most room to improve: Headshot rate at 39%, better than only 11% of level 8 players. Averages 15.9 kills per match with 39% headshots. The strongest map is Inferno with a 55% win rate in 73 matches. In 142 of 405 matches the rating was 1.10 or higher (35%), in 168 it was below 0.90. In 203 matches with detailed stats: 49 4Ks and 7 aces. Best month by rating: September 2026 at 1.03. skp41090 loses the most ELO on Cache (−111 ELO, win rate 39%). Things go best in match 2 of the day (+458 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +458 ELO. Improved over the last three months: Headshots +2 pp, Win rate +6 pp, ELO +293. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 79.1. Last 30 days: 8 matches, win rate 50%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.