skk0rder

South Korea
Streamer

13 followers 1 stream in 30 days 1 avg. viewers last live on Oct 4, 2026

153 matches tracked
ELO ▼ 21
1,886
30-day peak: 1,934
Rank EU
#297,213
South Korea #3,476 in South Korea

How does skk0rder play?

Rating 1.06 K/R 0.76 ADR 78.5 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 153 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 38%

Clutch

Average
Last one alive

20% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 20%−20 pp · Ø 40% better than 1%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 70%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 80%
AWP share of kills 13%+3 pp · Ø 10% better than 67%
K/D 1.04+0.02 · Ø 1.02 better than 64%
Pistol kills per match 3.2
Knife kills 8 in 153 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 56%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 77%
4Ks and aces 12x 4K, 2 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.09−0.19 · Ø 0.28 better than 5%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp, Win rate +4 pp, ELO +161
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.11, ADR −10.1

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Last 3 months: 0.72 (at the start 0.80). Just below the average (0.73).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −79 ELO
31 matches · 45% win rate
On Ancient −23 ELO
29 matches · 45% win rate
On Saturdays −139 ELO, win rate 39%

skk0rder loses the most ELO in match 3 of the day: −79 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Ancient
  2. Recorded match no. 100 · Ancient
  3. Highest rating in a match: 2.26 · Anubis
  4. Longest win streak: 8 wins in a row · Dust 2
  5. Most kills in a match: 38 · Ancient

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
56% better than 70%
0.72 right on the average
74.1 better than 22%
1.02 better than 55%
49% of 159 duels better than 42%
41% of 27 situations better than 62%
Dust 241
59% better than 81%
0.81 better than 87%
83.7 better than 72%
1.12 better than 84%
55% of 205 duels better than 75%
38% of 29 situations right on the average
Ancient29
45% better than 29%
0.75 better than 58%
79.0 better than 41%
0.99 better than 41%
45% of 142 duels better than 19%
37% of 19 situations better than 46%
Anubis18
39% better than 15%
0.83 better than 90%
79.1 better than 42%
1.16 better than 91%
48% of 56 duels better than 35%
20% of 15 situations better than 14%
Inferno10
40% -
0.68 -
74.9 -
0.90-
49% of 39 duels -
0% of 6 situations -
Nuke8
50% -
0.81 -
82.2 -
1.16-
54% of 35 duels -
25% of 4 situations -
Cache3
100% -
0.69 -
68.5 -
1.07-
62% of 13 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skk0rder plays

Across 153 matches skk0rder averages K/R 0.76, ADR 78.5 and a rating of 1.06. Biggest strength: Headshot rate at 54%, better than 80% of level 9 players. Most room to improve: Clutch 1v1 won at 20%, better than only 1% of level 9 players. Averages 17.0 kills per match with 54% headshots. The strongest map is Dust 2 with a 59% win rate in 41 matches. In 65 of 153 matches the rating was 1.10 or higher (42%), in 48 it was below 0.90. In 69 matches with detailed stats: 12 4Ks and 2 aces. skk0rder loses the most ELO in match 3 of the day (−79 ELO, win rate 45%). Things go best on Dust 2 (+231 ELO, win rate 59%). Improved over the last three months: Headshots +3 pp, Win rate +4 pp, ELO +161. Got weaker: K/R −0.08, Rating −0.11, ADR −10.1. Last 30 days: 4 matches, win rate 25%, net ELO −44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.