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Siudmy_

Poland
Streamer

162 followers 1 stream in 30 days 1 avg. viewers last live on Nov 14, 2026

On FACEIT since 2025 135 matches tracked 71 matches in 30 days
ELO ▲ 294
1,096
30-day peak: 1,096
Rank EU
#1,198,179
Poland #89,802 in Poland

How does Siudmy_ play?

Rating 0.97 K/R 0.69 ADR 78.1 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 135 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 30% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. Higher headshot rate than the level 5 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

Level 5

Compared with 1,252 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 40%
Opening duels won 49%−1 pp · Ø 50% better than 48%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 82%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 66%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so well above the average (44%).

Headshot rate 52%+8 pp · Ø 44% better than 90%
AWP share of kills 6%−5 pp · Ø 11% better than 32%
K/D 0.95−0.06 · Ø 1.01 better than 44%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so just above the average (13.3%).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 72%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 50%
MVPs per match 2.0−0.3 · Ø 2.3 better than 38%
4Ks and aces 23x 4K, 0 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 10%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 47%
Enemies flashed per round 0.29+0.05 · Ø 0.24 better than 65%
Deaths per round 73%+1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 5 average
Whether Siudmy_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 72 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.72
JanFebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.82.

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −308 ELO
41 matches · 39% win rate
From match 5 of the day −163 ELO
26 matches · 35% win rate
On Sundays −266 ELO, win rate 41%

Siudmy_ loses the most ELO on Mirage: −308 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 3.11 · Nuke
  4. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
39% better than 15%
0.67 better than 30%
75.1 better than 34%
0.92 better than 28%
40% of 131 duels better than 10%
31% of 29 situations better than 33%
Dust 220
50% right on the average
0.64 better than 19%
68.1 better than 9%
0.91 better than 25%
43% of 74 duels better than 17%
47% of 15 situations better than 77%
Ancient16
63% better than 87%
0.64 better than 21%
74.2 better than 29%
0.90 better than 27%
42% of 55 duels better than 12%
29% of 7 situations better than 31%
Nuke16
63% better than 83%
0.80 better than 80%
91.1 better than 92%
1.12 better than 84%
62% of 86 duels better than 93%
56% of 16 situations better than 87%
Anubis15
40% better than 18%
0.74 better than 58%
84.0 better than 71%
1.02 better than 60%
48% of 52 duels better than 39%
31% of 16 situations better than 34%
Cache12
75% -
0.75 -
81.2 -
1.05-
53% of 51 duels -
56% of 9 situations -
Inferno12
50% -
0.70 -
82.6 -
1.01-
47% of 51 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Siudmy_ plays

Across 135 matches Siudmy_ averages K/R 0.69, ADR 78.1 and a rating of 0.97. Biggest strength: Headshot rate at 52%, better than 90% of level 5 players. Most room to improve: Utility hit rate at 27%, better than only 10% of level 5 players. Averages 14.5 kills per match with 52% headshots. The strongest map is Cache with a 75% win rate in 12 matches. In 40 of 135 matches the rating was 1.10 or higher (30%), in 55 it was below 0.90. In 89 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: August 2026 at 1.15. Siudmy_ loses the most ELO on Mirage (−308 ELO, win rate 39%). Things go best in match 3 of the day (+118 ELO, win rate 70%). Match no. 3 of the day goes best: 70% win rate, +118 ELO. Last 30 days: 71 matches, win rate 55%, net ELO +274.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.