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sirokkoko

Germany
Streamer Player

1,019 followers 26 streams in 30 days 14 avg. viewers last live on Nov 14, 2026

159 matches tracked
ELO ▼ 92
1,003
30-day peak: 1,095
Rank EU
#1,356,417
Germany #36,105 in Germany

How does sirokkoko play?

Rating 0.79 (from 58 matches) K/R 0.59 ADR 66.6 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.79
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 33%
Rating distribution from 58 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 3% good 1.10 to 1.29 5% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 48%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Level 4

Compared with 975 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (50%).

Rounds with first kill 7%−3 pp · Ø 10% better than 14%
Opening duels won 41%−9 pp · Ø 50% better than 6%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 14%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 81%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.79 K/D and so clearly below the average (0.98).

Headshot rate 46%+3 pp · Ø 43% better than 70%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 0.79−0.19 · Ø 0.98 better than 5%
Pistol kills per match 2.8
Knife kills 2 in 159 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.0% of rounds and so well below the average (3.9%).

2K rounds 11.2%−1.5 pp · Ø 12.7% better than 19%
3K rounds 2.0%−1.9 pp · Ø 3.9% better than 2%
MVPs per match 1.6−0.6 · Ø 2.2 better than 7%
4Ks and aces 2x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

4.3 utility damage per round and so well above the average (3.7).

Utility hit rate 36%+2 pp · Ø 34% better than 62%
Utility damage per round 4.3+0.6 · Ø 3.7 better than 65%
Enemies flashed per round 0.20−0.03 · Ø 0.23 better than 42%
Deaths per round 74%+1 pp · Ø 73% better than 47%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.56, ADR at 64.6, Win rate at 50%
▼ Got worse
ELO −131

Sep to Nov 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.56
JanFebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.67. Last 3 months: 0.56 (at the start 0.55). Well below the average (0.71).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −176 ELO
44 matches · 43% win rate
On Wednesdays −156 ELO, win rate 39%

sirokkoko loses the most ELO in match 2 of the day: −176 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.55 · Nuke
  2. Recorded match no. 100 · Nuke
  3. Most kills in a match: 26 · Dust 2
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno44
50% better than 45%
0.59 better than 12%
65.1 better than 4%
0.80-
39% of 51 duels better than 8%
20% of 10 situations better than 12%
Dust 241
46% better than 38%
0.57 better than 5%
66.9 better than 8%
0.69 better than 1%
37% of 59 duels better than 5%
0% of 6 situations better than 1%
Anubis22
45% better than 42%
0.62 better than 13%
68.2 better than 7%
0.85-
50% of 24 duels better than 54%
43% of 7 situations better than 67%
Ancient19
63% better than 86%
0.58 better than 7%
68.3 better than 8%
0.81-
43% of 37 duels better than 22%
75% of 4 situations better than 97%
Nuke18
50% better than 38%
0.65 better than 22%
72.4 better than 22%
0.95-
58% of 12 duels better than 83%
33% of 3 situations better than 40%
Cache7
43% -
0.59 -
62.0 -
0.74-
40% of 10 duels -
-
Mirage6
33% -
0.42 -
53.8 -
0.68-
27% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How sirokkoko plays

Across 159 matches sirokkoko averages K/R 0.59 and ADR 66.6; the rating across the 58 rated matches is 0.79. Most room to improve: 3K rounds at 2.0%, better than only 2% of level 4 players. Averages 12.2 kills per match with 46% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 5 of 58 matches the rating was 1.10 or higher (9%), in 39 it was below 0.90. In 44 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. sirokkoko loses the most ELO in match 2 of the day (−176 ELO, win rate 43%). Things go best on Anubis (+45 ELO, win rate 45%). Improved over the last three months: Headshots +2 pp. Got weaker: ELO −131. Unchanged in recent months: K/R at 0.56, ADR at 64.6, Win rate at 50%. Last 30 days: 7 matches, win rate 29%, net ELO −66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.