sipas7

Ukraine
Moderator
221 matches tracked 18 matches in 30 days
ELO ▼ 45
1,012
30-day peak: 1,072
Rank EU
#1,297,307
Ukraine #64,037 in Ukraine

How does sipas7 play?

Rating 0.97 K/R 0.72 ADR 82.0 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 221 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 11% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average. Rarely on the AWP.
EntryRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

Level 4

Compared with 707 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 81%
Opening duels won 52%+3 pp · Ø 49% better than 77%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 16%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so just below the average (43%).

Headshot rate 42%−1 pp · Ø 43% better than 49%
AWP share of kills 1%−11 pp · Ø 12% better than 7%
K/D 0.94−0.03 · Ø 0.97 better than 49%
Pistol kills per match 2.7
Knife kills 2 in 221 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.7%).

2K rounds 12.6%−0.2 pp · Ø 12.8% better than 50%
3K rounds 4.4%+0.7 pp · Ø 3.7% better than 84%
MVPs per match 2.2+0.1 · Ø 2.1 better than 69%
4Ks and aces 24x 4K, 2 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 39%
Utility damage per round 4.6+0.9 · Ø 3.7 better than 72%
Enemies flashed per round 0.28+0.05 · Ø 0.23 better than 65%
Deaths per round 76%+3 pp · Ø 73% better than 27%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 0.98, ADR at 81.9, Headshots at 43%
▼ Got worse
Win rate −4 pp, ELO −75

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: October 2026 with 0.76. Last 3 months: 0.73 (at the start 0.72). Just above the average (0.71).

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −223 ELO
64 matches · 44% win rate
On Inferno −122 ELO
20 matches · 35% win rate
On Saturdays −166 ELO, win rate 43%

sipas7 loses the most ELO on Dust 2: −223 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.21 · Dust 2
  3. Most kills in a match: 34 · Mirage
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
52% better than 61%
0.75 better than 76%
85.5 better than 88%
0.99 better than 63%
51% of 402 duels better than 64%
33% of 30 situations better than 38%
Dust 264
44% better than 31%
0.69 right on the average
80.5 better than 65%
0.95 better than 46%
45% of 275 duels better than 31%
33% of 30 situations better than 38%
Ancient33
58% better than 75%
0.76 better than 80%
86.3 better than 89%
1.04 better than 82%
52% of 149 duels better than 74%
56% of 34 situations better than 88%
Anubis20
55% better than 67%
0.73 better than 72%
82.3 better than 76%
0.98 better than 62%
57% of 83 duels better than 87%
20% of 10 situations better than 13%
Inferno20
35% better than 12%
0.65 better than 31%
72.2 better than 25%
0.88 better than 27%
41% of 83 duels better than 13%
43% of 7 situations better than 61%
Nuke11
64% -
0.70 -
75.3 -
0.94-
51% of 43 duels -
25% of 8 situations -
Cache6
17% -
0.69 -
76.1 -
0.84-
58% of 24 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sipas7 plays

Across 221 matches sipas7 averages K/R 0.72, ADR 82.0 and a rating of 0.97. Biggest strength: 3K rounds at 4.4%, better than 84% of level 4 players. Most room to improve: Clutch 1v1 won at 30%, better than only 16% of level 4 players. Averages 15.8 kills per match with 42% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 66 of 221 matches the rating was 1.10 or higher (30%), in 107 it was below 0.90. In 117 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: August 2026 at 1.01. sipas7 loses the most ELO on Dust 2 (−223 ELO, win rate 44%). Things go best on Mirage (+155 ELO, win rate 52%). Got weaker: Win rate −4 pp, ELO −75. Unchanged in recent months: K/R at 0.73, Rating at 0.98, ADR at 81.9, Headshots at 43%. Last 30 days: 18 matches, win rate 39%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.