silviufl122

Spain
Streamer
138 matches tracked 53 matches in 30 days
ELO ▼ 125
898
30-day peak: 1,135
Rank EU
#1,511,433
Spain #14,202 in Spain

How does silviufl122 play?

Rating 0.87 K/R 0.60 ADR 66.4 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 41%
Rating distribution from 138 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 38%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 3 average.
Clutcher
better than most on level 3 about average weaker than most
Level 3

Compared with 493 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 4%
Opening duels won 40%−9 pp · Ø 49% better than 8%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 72%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 45%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (41%).

Headshot rate 35%−6 pp · Ø 41% better than 15%
AWP share of kills 8%−5 pp · Ø 13% better than 43%
K/D 0.85−0.09 · Ø 0.94 better than 21%
Pistol kills per match 1.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 9.8% of rounds and so well below the average (12.1%).

2K rounds 9.8%−2.3 pp · Ø 12.1% better than 7%
3K rounds 2.8%−0.8 pp · Ø 3.6% better than 25%
MVPs per match 1.7−0.3 · Ø 2.0 better than 19%
4Ks and aces 12x 4K, 4 aces in 138 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.0 utility damage per round and so well above the average (3.5).

Utility hit rate 33%−1 pp · Ø 34% better than 50%
Utility damage per round 8.0+4.5 · Ø 3.5 better than 98%
Enemies flashed per round 0.38+0.15 · Ø 0.23 better than 81%
Deaths per round 70%−4 pp · Ø 74% better than 90%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
ELO +71, First kills +1 pp
= Stayed the same
K/R at 0.60, Rating at 0.87, Win rate at 52%
▼ Got worse
ADR −6.3, Headshots −2 pp, Clutch 1v1 −6 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.61
JunJulAugSepOctNov

Best month: September 2026 with 0.64. Last 3 months: 0.60 (at the start 0.63). Clearly below the average (0.69).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −187 ELO
30 matches · 43% win rate
In match 1 of the day −110 ELO
41 matches · 41% win rate
On Ancient −28 ELO
20 matches · 45% win rate

silviufl122 loses the most ELO on Mirage: −187 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 1.78 · Dust 2
  3. Recorded match no. 100 · Ancient
  4. Most kills in a match: 29 · Anubis

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
53% better than 70%
0.65 better than 32%
68.1 better than 14%
0.94 right on the average
51% of 93 duels better than 66%
61% of 18 situations better than 93%
Mirage30
43% better than 28%
0.54 better than 4%
62.5 better than 3%
0.78 better than 7%
35% of 89 duels better than 4%
44% of 39 situations better than 70%
Inferno22
45% better than 34%
0.68 better than 57%
72.5 better than 34%
0.99 better than 71%
47% of 70 duels better than 43%
33% of 21 situations better than 34%
Ancient20
45% better than 41%
0.56 better than 6%
63.4 better than 4%
0.78 better than 8%
34% of 58 duels better than 4%
31% of 16 situations better than 39%
Anubis19
68% better than 97%
0.60 better than 11%
68.6 better than 11%
0.87 better than 22%
38% of 40 duels better than 8%
33% of 21 situations better than 41%
Nuke8
50% -
0.59 -
65.1 -
0.83-
28% of 25 duels -
20% of 5 situations -
Cache3
100% -
0.44 -
52.2 -
0.74-
25% of 12 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How silviufl122 plays

Across 138 matches silviufl122 averages K/R 0.60, ADR 66.4 and a rating of 0.87. Biggest strength: Utility damage per round at 8.0, better than 98% of level 3 players. Most room to improve: Rounds with first kill at 5%, better than only 4% of level 3 players. Averages 13.5 kills per match with 35% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 32 of 138 matches the rating was 1.10 or higher (23%), in 81 it was below 0.90. In 138 matches with detailed stats: 12 4Ks and 4 aces. Best month by rating: September 2026 at 0.92. silviufl122 loses the most ELO on Mirage (−187 ELO, win rate 43%). Things go best in match 2 of the day (+67 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +67 ELO. Improved over the last three months: ELO +71, First kills +1 pp. Got weaker: ADR −6.3, Headshots −2 pp, Clutch 1v1 −6 pp. Unchanged in recent months: K/R at 0.60, Rating at 0.87, Win rate at 52%. Last 30 days: 53 matches, win rate 43%, net ELO −151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.