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sidas_13

Poland
Streamer Player Viewer
310 matches tracked 20 matches in 30 days
ELO ▼ 7
2,287
30-day peak: 2,313
Rank EU
#111,876
Poland #6,029 in Poland

How does sidas_13 play?

Rating 0.97 K/R 0.68 ADR 73.7 from 310 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 310 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (227 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 47%−4 pp · Ø 51% better than 15%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (51%).

Headshot rate 64%+13 pp · Ø 51% better than 99%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 0.96−0.08 · Ø 1.04 better than 20%
Pistol kills per match 3.0
Zeus kills1 in 310 matches
Knife kills 1 in 310 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 12.6%−0.9 pp · Ø 13.5% better than 26%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 19%
MVPs per match 2.2−0.2 · Ø 2.4 better than 35%
4Ks and aces 24x 4K, 3 aces in 227 matches

Utility and deaths

Average
Nades, flashes and deaths

3.6 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 34%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 66%
Deaths per round 71%−1 pp · Ø 72% better than 52%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, Rating at 0.96, ADR at 73.4, Headshots at 64%, Win rate at 53%, ELO at 2,287
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: October 2026 with 0.74. Last 3 months: 0.69 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 310 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −39 ELO
59 matches · 47% win rate
On Dust 2 −16 ELO
24 matches · 50% win rate
On Wednesdays −71 ELO, win rate 45%

sidas_13 loses the most ELO on Ancient: −39 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 7 wins in a row · Nuke
  4. Highest rating in a match: 2.06 · Anubis

Maps in detail

from the last 310 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
54% better than 59%
0.69 better than 25%
74.4 better than 18%
0.97 better than 27%
50% of 429 duels better than 41%
37% of 54 situations better than 45%
Ancient59
47% better than 31%
0.65 better than 9%
71.9 better than 8%
0.92 better than 13%
50% of 256 duels better than 41%
38% of 45 situations right on the average
Nuke54
54% better than 47%
0.74 right on the average
78.5 better than 43%
1.06 better than 56%
47% of 205 duels better than 23%
50% of 48 situations better than 75%
Cache49
57% better than 60%
0.61 better than 8%
66.4 better than 6%
0.89 better than 12%
38% of 170 duels better than 2%
30% of 47 situations better than 29%
Anubis24
54% better than 55%
0.77 better than 63%
81.9 better than 55%
1.08 better than 62%
55% of 119 duels better than 68%
40% of 15 situations better than 56%
Dust 224
50% better than 42%
0.67 better than 18%
71.9 better than 10%
0.91 better than 12%
42% of 90 duels better than 10%
22% of 9 situations better than 12%

Compared with players on the same level who have at least 15 matches on the map.

How sidas_13 plays

Across 310 matches sidas_13 averages K/R 0.68, ADR 73.7 and a rating of 0.97. Biggest strength: Headshot rate at 64%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 73.7, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 64% headshots. The strongest map is Cache with a 57% win rate in 49 matches. In 94 of 310 matches the rating was 1.10 or higher (30%), in 143 it was below 0.90. In 227 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: October 2026 at 1.02. sidas_13 loses the most ELO on Ancient (−39 ELO, win rate 47%). Things go best in match 2 of the day (+233 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +233 ELO. Unchanged in recent months: K/R at 0.69, Rating at 0.96, ADR at 73.4, Headshots at 64%, Win rate at 53%, ELO at 2,287. Last 30 days: 20 matches, win rate 50%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.