Shr2ke

Russia
Moderator Streamer Player Viewer
226 matches tracked 70 matches in 30 days
ELO ▲ 49
1,996
30-day peak: 2,143
Rank EU
#258,794
Russia #73,051 in Russia

How does Shr2ke play?

Rating 1.22 K/R 0.87 ADR 89.1 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 226 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 36% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerMulti-killsClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (206 matches).

Level 9

Compared with 1,707 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+4 pp · Ø 50% better than 78%

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Strength
Where do the kills come from?

1.25 K/D and so well above the average (1.01).

Headshot rate 55%+7 pp · Ø 48% better than 88%
AWP share of kills 18%+8 pp · Ø 10% better than 82%
K/D 1.25+0.24 · Ø 1.01 better than 97%
Pistol kills per match 2.8
Knife kills 28 in 226 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.2%).

2K rounds 16.1%+2.9 pp · Ø 13.2% better than 97%
3K rounds 5.8%+1.8 pp · Ø 4.0% better than 96%
MVPs per match 2.8+0.5 · Ø 2.3 better than 93%
4Ks and aces 53x 4K, 5 aces in 206 matches

Utility and deaths

Average
Nades, flashes and deaths

0.68 enemies flashed per round and so well above the average (0.27).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 52%
Enemies flashed per round 0.68+0.41 · Ø 0.27 better than 99%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +4 pp, ELO +163
= Stayed the same
Headshots at 55%
▼ Got worse
K/R −0.09, Rating −0.11, ADR −9.4

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: July 2026 with 0.97. Last 3 months: 0.84 (at the start 0.93). Well above the average (0.73).

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −77 ELO
33 matches · 48% win rate
On Cache −25 ELO
26 matches · 46% win rate
Between 12:00 and 18:00 −129 ELO, win rate 42%
On Thursdays −77 ELO, win rate 38%

Shr2ke loses the most ELO on Dust 2: −77 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Reached level 10 · Cache
  3. Highest rating in a match: 2.46 · Cache
  4. Longest win streak: 7 wins in a row · Anubis
  5. Most kills in a match: 51 · Inferno

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis63
51% better than 53%
0.85 better than 92%
88.6 better than 87%
1.20 better than 93%
56% of 269 duels better than 77%
45% of 47 situations better than 72%
Ancient50
52% right on the average
0.91 better than 98%
90.3 better than 88%
1.25 better than 97%
57% of 211 duels better than 83%
38% of 34 situations right on the average
Inferno40
63% better than 78%
0.86 better than 92%
90.1 better than 88%
1.24 better than 94%
51% of 178 duels better than 46%
45% of 29 situations better than 69%
Dust 233
48% better than 38%
0.88 better than 96%
88.7 better than 87%
1.25 better than 96%
58% of 139 duels better than 86%
47% of 19 situations better than 74%
Cache26
46% -
0.88 -
91.0 -
1.21-
56% of 111 duels -
25% of 12 situations -
Mirage9
22% -
0.70 -
76.7 -
0.95-
44% of 34 duels -
25% of 4 situations -
Nuke5
40% -
0.80 -
86.2 -
1.12-
48% of 23 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Shr2ke plays

Across 226 matches Shr2ke averages K/R 0.87, ADR 89.1 and a rating of 1.22. Biggest strength: Rating at 1.22, better than 97% of level 9 players. Averages 18.9 kills per match with 55% headshots. The strongest map is Inferno with a 63% win rate in 40 matches. In 131 of 226 matches the rating was 1.10 or higher (58%), in 54 it was below 0.90. In 206 matches with detailed stats: 53 4Ks and 5 aces. Best month by rating: July 2026 at 1.35. Shr2ke loses the most ELO on Dust 2 (−77 ELO, win rate 48%). Things go best in match 3 of the day (+250 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +250 ELO. Improved over the last three months: Win rate +4 pp, ELO +163. Got weaker: K/R −0.09, Rating −0.11, ADR −9.4. Unchanged in recent months: Headshots at 55%. Last 30 days: 70 matches, win rate 53%, net ELO +81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.