shayxcs2

Russia
Player Viewer
226 matches tracked 73 matches in 30 days
ELO ▼ 30
1,707
30-day peak: 1,987
Rank EU
#443,827
Russia #125,320 in Russia

How does shayxcs2 play?

Rating 1.02 K/R 0.73 ADR 81.0 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 226 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 18%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (194 matches).

Level 8

Compared with 1,374 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 25%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly above the average (47%).

Headshot rate 49%+2 pp · Ø 47% better than 61%
AWP share of kills 7%−4 pp · Ø 11% better than 42%
K/D 1.02+0.01 · Ø 1.01 better than 58%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.2%).

2K rounds 13.8%+0.6 pp · Ø 13.2% better than 65%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 23x 4K, 1 ace in 194 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 23%
Enemies flashed per round 0.19−0.08 · Ø 0.27 better than 33%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +7 pp, ELO +127
= Stayed the same
K/R at 0.73, Rating at 1.00, ADR at 79.7
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: August 2026 with 0.76. Last 3 months: 0.73 (at the start 0.75). Right on the average (0.73).

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −178 ELO
68 matches · 41% win rate
In match 4 of the day −111 ELO
34 matches · 35% win rate
On Wednesdays −154 ELO, win rate 40%

shayxcs2 loses the most ELO on Mirage: −178 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Nuke
  2. Most kills in a match: 39 · Mirage
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
41% better than 19%
0.71 better than 41%
78.8 better than 44%
1.00 better than 46%
49% of 307 duels better than 40%
32% of 44 situations better than 33%
Dust 262
52% better than 57%
0.73 right on the average
81.0 better than 56%
1.01 right on the average
48% of 279 duels better than 37%
41% of 34 situations better than 59%
Ancient37
49% better than 42%
0.75 better than 60%
80.9 better than 54%
1.03 better than 57%
46% of 176 duels better than 26%
47% of 15 situations better than 72%
Anubis27
56% better than 71%
0.76 better than 68%
85.7 better than 80%
1.06 better than 68%
50% of 134 duels right on the average
29% of 14 situations better than 25%
Nuke15
67% better than 80%
0.80 better than 72%
86.0 better than 72%
1.10 better than 70%
52% of 73 duels better than 48%
20% of 10 situations better than 10%
Inferno12
33% -
0.66 -
75.9 -
0.89-
37% of 46 duels -
25% of 4 situations -
Cache5
0% -
0.73 -
81.0 -
0.99-
47% of 34 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shayxcs2 plays

Across 226 matches shayxcs2 averages K/R 0.73, ADR 81.0 and a rating of 1.02. Most room to improve: Utility damage per round at 3.0, better than only 23% of level 8 players. Averages 16.2 kills per match with 49% headshots. The strongest map is Nuke with a 67% win rate in 15 matches. In 85 of 226 matches the rating was 1.10 or higher (38%), in 83 it was below 0.90. In 194 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: August 2026 at 1.07. shayxcs2 loses the most ELO on Mirage (−178 ELO, win rate 41%). Things go best in match 1 of the day (+220 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +220 ELO. Improved over the last three months: Win rate +7 pp, ELO +127. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.00, ADR at 79.7. Last 30 days: 73 matches, win rate 47%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.