shabalabaje

Bosnia & Herzegovina
Streamer

182 followers 1 stream in 30 days 1 avg. viewers last live on Oct 22, 2026

507 matches tracked 255 matches in 30 days
ELO ▼ 163
2,866
30-day peak: 3,091
Rank EU ▼ 8,531 places
#15,283
Bosnia & Herzegovina #53 in Bosnia & Herzegovina
30 days · prev. #6,752 · best #6,312

How does shabalabaje play?

Rating 1.06 K/R 0.75 ADR 83.4 from 507 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 507 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 19%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (52%).

Headshot rate 42%−10 pp · Ø 52% better than 8%
AWP share of kills 17%+5 pp · Ø 12% better than 77%
K/D 1.08+0.03 · Ø 1.05 better than 54%
Pistol kills per match 3.0
Knife kills 2 in 507 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.2%).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 59%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 38%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 96x 4K, 9 aces in 507 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 15%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 81%
Enemies flashed per round 0.40+0.08 · Ø 0.32 better than 77%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether shabalabaje is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 488 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.80
AugSepOctNov

Best month: August 2026 with 0.82.

Patterns

From the last 507 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −413 ELO
55 matches · 38% win rate
On Cache −156 ELO
33 matches · 39% win rate
On Tuesdays −292 ELO, win rate 45%

shabalabaje loses the most ELO on Ancient: −413 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Dust 2
  2. Highest rating in a match: 2.43 · Ancient
  3. Most kills in a match: 48 · Mirage
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 507 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage149
62% better than 84%
0.77 better than 58%
85.4 better than 68%
1.09 better than 63%
54% of 606 duels better than 62%
45% of 75 situations better than 71%
Dust 2126
50% better than 35%
0.76 better than 53%
84.0 better than 61%
1.10 better than 62%
54% of 529 duels better than 61%
45% of 66 situations better than 70%
Anubis79
43% better than 15%
0.72 better than 34%
81.5 better than 50%
1.02 better than 37%
47% of 321 duels better than 22%
28% of 43 situations better than 23%
Ancient55
38% better than 8%
0.77 better than 56%
81.0 better than 43%
1.05 right on the average
57% of 207 duels better than 76%
31% of 36 situations better than 30%
Inferno39
54% better than 37%
0.77 better than 43%
84.8 better than 49%
1.08 better than 37%
57% of 203 duels better than 60%
33% of 18 situations better than 36%
Cache33
39% better than 7%
0.75 better than 37%
84.6 better than 51%
1.06 better than 36%
50% of 147 duels better than 28%
40% of 15 situations right on the average
Nuke26
46% better than 18%
0.63 better than 5%
76.3 better than 20%
0.88 better than 5%
47% of 93 duels better than 19%
33% of 18 situations better than 36%

Compared with players on the same level who have at least 15 matches on the map.

How shabalabaje plays

Across 507 matches shabalabaje averages K/R 0.75, ADR 83.4 and a rating of 1.06. Biggest strength: Utility damage per round at 5.1, better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 42%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 42% headshots. The strongest map is Mirage with a 62% win rate in 149 matches. In 219 of 507 matches the rating was 1.10 or higher (43%), in 162 it was below 0.90. In 507 matches with detailed stats: 96 4Ks and 9 aces. Best month by rating: August 2026 at 1.13. shabalabaje loses the most ELO on Ancient (−413 ELO, win rate 38%). Things go best on Mirage (+671 ELO, win rate 62%). Match no. 3 of the day goes best: 59% win rate, +211 ELO. Last 30 days: 255 matches, win rate 48%, net ELO −192.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.