serow1k

Poland
Streamer Player
302 matches tracked 60 matches in 30 days
ELO ▲ 291
1,940
30-day peak: 2,006
Rank EU
#285,601
Poland #16,818 in Poland

How does serow1k play?

Rating 1.06 (from 281 matches) K/R 0.76 ADR 83.2 from 302 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 281 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (235 matches).

Level 9

Compared with 1,636 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 53%+2 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 26%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (48%).

Headshot rate 59%+11 pp · Ø 48% better than 95%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 1.04+0.03 · Ø 1.01 better than 63%
Pistol kills per match 3.2
Knife kills 14 in 302 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 63%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 76%
MVPs per match 2.5+0.2 · Ø 2.3 better than 78%
4Ks and aces 47x 4K, 9 aces in 235 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.14−0.14 · Ø 0.28 better than 15%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +4 pp, Win rate +6 pp, ELO +232
= Stayed the same
K/R at 0.77, Rating at 1.06, ADR at 82.3
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: September 2026 with 0.80. Last 3 months: 0.77 (at the start 0.76). Slightly above the average (0.73).

Patterns

From the last 302 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −219 ELO
48 matches · 31% win rate
On Anubis −145 ELO
49 matches · 39% win rate
On Fridays −190 ELO, win rate 31%

serow1k loses the most ELO on Ancient: −219 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 44 · Ancient
  3. Highest rating in a match: 2.29 · Mirage
  4. Reached level 10 · Mirage
  5. Longest win streak: 11 wins in a row · Mirage

Maps in detail

from the last 302 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
60% better than 82%
0.81 better than 83%
87.2 better than 84%
1.14 better than 86%
57% of 457 duels better than 84%
36% of 36 situations better than 47%
Dust 266
53% better than 60%
0.78 better than 74%
82.3 better than 61%
1.09 better than 73%
53% of 320 duels better than 63%
47% of 34 situations better than 77%
Anubis49
39% better than 16%
0.73 right on the average
81.0 better than 52%
1.04 better than 59%
50% of 214 duels better than 44%
38% of 26 situations right on the average
Ancient48
31% better than 4%
0.72 better than 43%
80.8 better than 53%
0.96 better than 30%
47% of 253 duels better than 26%
33% of 24 situations better than 39%
Nuke23
35% better than 6%
0.77 better than 59%
81.8 better than 49%
1.05 right on the average
60% of 103 duels better than 87%
45% of 11 situations better than 68%
Inferno15
47% better than 32%
0.77 better than 70%
84.9 better than 72%
1.05-
49% of 90 duels better than 34%
50% of 2 situations better than 78%
Cache10
40% -
0.67 -
78.0 -
0.94-
35% of 48 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How serow1k plays

Across 302 matches serow1k averages K/R 0.76 and ADR 83.2; the rating across the 281 rated matches is 1.06. Biggest strength: Headshot rate at 59%, better than 95% of level 9 players. Averages 17.0 kills per match with 59% headshots. The strongest map is Mirage with a 60% win rate in 90 matches. In 115 of 281 matches the rating was 1.10 or higher (41%), in 104 it was below 0.90. In 235 matches with detailed stats: 47 4Ks and 9 aces. Best month by rating: September 2026 at 1.11. serow1k loses the most ELO on Ancient (−219 ELO, win rate 31%). Things go best on Mirage (+240 ELO, win rate 60%). Match no. 2 of the day goes best: 54% win rate, +112 ELO. Improved over the last three months: Headshots +4 pp, Win rate +6 pp, ELO +232. Unchanged in recent months: K/R at 0.77, Rating at 1.06, ADR at 82.3. Last 30 days: 60 matches, win rate 57%, net ELO +234.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.