serhiocs
LIVE 56 followers 12 streams in 30 days 1 avg. viewers last live on Oct 24, 2026
Name history of serhiocs
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does serhiocs play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (314 matches).
Compared with 2,107 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average1.8 clutch kills per match and so clearly above the average (1.7).
Weapons and aim
Average1.07 K/D and so just above the average (1.03).
Impact
AverageExactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.85. Last 3 months: 0.74 (at the start 0.79). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.20. Last 3 months: 1.04 (at the start 1.09). Just above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 89.1. Last 3 months: 80.6 (at the start 84.2). Just below the average (80.7).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 47% (at the start 52%). Slightly below the average (49%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 48% (at the start 52%). Clearly below the average (51%).
Best month: October 2026 with 2,355. Last 3 months: 2,096 (at the start 2,150).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: November 2026 with 40%.
Patterns
From the last 376 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
serhiocs loses the most ELO on Mirage: −104 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.33 · Mirage
- Recorded match no. 250 · Mirage
- Longest win streak: 6 wins in a row · Mirage
- Reached level 10 · Ancient
- Most kills in a match: 40 · Nuke
Maps in detail
from the last 376 matchesCompared with players on the same level who have at least 15 matches on the map.
How serhiocs plays
Across 376 matches serhiocs averages K/R 0.76, ADR 81.9 and a rating of 1.06. Averages 16.6 kills per match with 49% headshots. The strongest map is Cache with a 64% win rate in 33 matches. In 160 of 376 matches the rating was 1.10 or higher (43%), in 130 it was below 0.90. In 314 matches with detailed stats: 49 4Ks and 5 aces. Best month by rating: July 2026 at 1.20. serhiocs loses the most ELO on Mirage (−104 ELO, win rate 47%). Things go best on Ancient (+224 ELO, win rate 59%). Got weaker: K/R −0.05, Rating −0.05, Headshots −5 pp, Win rate −4 pp, ELO −54. Unchanged in recent months: ADR at 80.6. Last 30 days: 121 matches, win rate 47%, net ELO −91.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.